Wireframing (Low Fidelity)
Alright, so we're gonna start wire framing in X. D. Now. Wire framing or low fidelity. Okay. Is the term used often? High fidelity just means the version with the fonts and the colors and the images. Okay, that looks exactly like the final product. The wire framing or low fidelity just has some has one font, one color real basic layout. Now for me the wire framing is the probably the most important part. That's the bit where me as a designer ice, that's where my value comes from I guess is working out the user flow. Okay, how they get from A to B? How long it takes? How many steps, how easy it is. That sort of wire framing is where most of the value comes from for me as a designer, even though I love the high fidelity stuff, the wire framing I find is quite important. Now do you test the wire frames? I I use wire frames to send to the client so they can check it to make sure that everything's in the right place. But I don't use it for actual testing for actual end users or the personas...
you can I find I'm quick enough at getting the High fidelity versions ready for testing and I prefer to test with those with all the right marketing material, right, imagery fonts and all that sort of stuff in there. So yeah the other thing is in terms of wire framing, I'll do them by hand first. Like I'll use something like this in my book real quick. This doesn't go to anybody but me. Okay so I'll hold it up, the microphone disappears and you can't really hear me. Um Hopefully you can see that. Maybe you can even hear me. But yeah it's just real basic outlines. There's pages and pages of these and I just go through and kind of flesh out the ideas where everything needs to be going and then start building it next year. Just quicker this way you might prefer to go straight to computer. That's fine too. Um Yeah so let's actually go get started in X. D. Now and look at some of the Ui kits. Finally. XT time. He keeps promising it. I promise next video.