Layer Effects on Type
But here's another thing that we have to pay attention to and this is something that can be quite tricky as well I'm going to jump over to my little logo right here and I'm gonna apply style to my type it doesn't matter what it is going to go to my window menu choose styles and I'm going to choose some cool style that I've done and so there it is see something cool that I had put in there for myself that I had done something crazy there we go you have something backing crazy like this I'm going to copy this over to that right there really weird style now what's interesting let me get this I wantto just choose something funky because of course I haven't looked at these enough seemed like ten thousand times you know I want to get some cool wacky crazy style here in here there we go perfect so I have my little nice little frosti doubling in boss right here that is going to copy this onto my other bird emporium right there and I realize it's like wow, you know this looks great and I have t...
hese really hard chiseled edges I have it here and just kind of looks like fluffy limpy blimpie and like it you know but it's the same thing it's like it is the same thing and I just don't understand why this doesn't work reason why is because something that most people haven't realized is that the styles do not scale to your objects. The style is applied as a style, so check this out if I go in and I apply this to my bird, I'm going to get what looks like a lot less of a devil doesn't look like it's a lot more of a bevel on my type simply because my type is narrow when it comes to a peak and I'm like, you know, I have the same style apply, but it clearly looks like three different styles and that's, because whenever you apply a style or you change the size of your object, the style is always an absolute size, because when you look at this and we say, do the bevel on boss here, it's always a certain percentage or a certain number of pixels, regardless of how big or how small your object actually is, so check this out. I'm gonna take my bird and I'm going to scale this down and I'm going to scale it down. I do that and it looks very different because now I see that it looks much more beveled. The bevel and in boss has stayed exactly the same it's, just that my subject matter has changed, so of course, proportions of scale, so what I need to do when I'm putting these on here. If I have a large object, I will need to scale up my layer effects. If I have a small object like here, I will need to scale it down so that it works. Take my bird emporium down here and I would like to scale down the layer effect. So it looks like I have those little bevel in boss right now, the type is so small, it just crossing right over itself. So again, I'm going to right click on my effects. And this is where I can go down to the bottom of my right click menu and aiken scale the effects on here and I can scale the effects so that I can actually see. And I can get that devil so that it looks like what I want. It's kind of hard to see there. Let me do it on the bird. Right click scale effects so there it is and I will can make it much bigger. I can make it much smaller here without affecting anything else. So if I want to make it look like it's justice dramatic is here. Aiken scale that effect way up. Like so. So now I get, like this super pointing oregon scale it way down, so it's barely affected if I want you same layer of fact it's just that because I'm using absolute measurements and pixels that if I do it on a really large object it looks really weird if they do in a small object it can look totally different this happens with type all the time people will apply this to type and all of a sudden the type is so small the layer effects just kind of like run right over each other just here you don't see it so scaling the layer effects is really something you have to do in order to get that same look and feel on your objects to make them all consistent and that's all by going in and just right clicking on your effects, putting him in and going right on down like that. So that's, another thing that we have to do is scaling the layer effects and when I go in and if I take by type and I were to scale my type here my layer effects do not scale with me that's another issue. So when you do this, you have to make sure when you scale any of your objects, you pay attention to this, so when I go into the transform and I'm going to scale my type down, we're going to transform and I begin to scale what I have to pay attention to is my actual scaling proportions up here in my control bar so if I scale my type down to say seventy five percent, and I want my layer effects toe look exactly the same here, I will need to scale my type and take mental note of that scaling proportion, and then it will need to come back over here to my effects, right? Click on it and scale those effects and make sure that I put in the same amount of scale that I did on my object, because if I don't it's going to change and you can see how much is going to change, if I scale my object very big, my bubble comes totally flat if I do it really small than my bevel gets all roundy and weird, so I really have to pay attention to that. If I like that, I have to pay attention, so I skilled at one hundred thirty two percent scale my effects one hundred thirty two click ok, and now it returns to what I have got a question, any time you're making these changes, is there somewhere that you can save? Or do you just have to write it down, like let number you used, or where you're telling percentages, you just have to pay attention to, because it's a two step process and most people didn't even know that you had to see all the effects, they think, you just put it on there, and then when you change it, it's, like everything's. Fine. No, we don't. So that's one thing. You just have to keep a mental note. That's. Why, I point out, so scale it, pay attention to your scale, and then just go ahead and scale it.