Mixing Master Class

Lesson 18/27 - Replacement Mixing - Guitars and Bass


Mixing Master Class


Lesson Info

Replacement Mixing - Guitars and Bass

Well to move on to the guitar so I'm just going to check out the guitar tone that they had before, I'm just going to look at the rhythm of the guitars only. (guitar strumming) Not really the best guitar tone ever. That's why they're having me mix a song right? Okay so let's make two, I'm going to keep their tracks intact, so I'm going to create two new tracks. I'm going to make both of them mono. So I'm going to name one guitar A next one guitar B. I just like this workflow I like to make my own tracks. And just move audio around 'cause I feel like I have more control over what I'm doing. And plus you get to keep a copy of everything just in case you change stuff. You get to keep a copy of the original, so here's the DI tract I'm just going to do a Control C copy, go down here to my guitar A track, Alt V for paste in place so now two tracks with the DI's on there. And I'm going to load an amp simulator on here. And I think I'm going to use Toneforge Menace. Let's just see what that sou...

nds like. (guitar strumming) And so with Toneforge it's pretty easy to dial in a tone, the big decision I think to make with something like this, especially a song like this would be if you want overdrive or not because that can drastically change the response of the playing and the dynamics of the tone. So without the overdrive. (guitar strumming) So you end up with a little bit of a softer type thing and with overdrive. (guitar strumming) So a lot more powerful, especially for this type of playing I think if the chords were bigger and the performance was less notes, it might make sense to have an overdrive. But since there's a lot going on I'm going to use the overdrive. (guitar strumming) I'm just getting also, I know we talked about don't do a ton of stuff in solo mode, I am just getting my basic tone, I'll probably tweak this a ton when it gets added to the rest of the mix especially against the drums. Just trying to make my decisions in terms of do I want overdrive or not, do I want extra presence, et cetera. What kind of microphone do I want to use. (guitar strumming) Alright let's try that with both guitars. (guitar strumming) Cool so I like where that's going, I want to add some additional EQ to the guitars, so I'm going to actually create a group track and then send these two guitars to that group track and I'll call this rhythm guitars. Now I can adjust the EQ of both guitars. (guitar strumming) (upbeat music) Cool so that's pretty much how I would go about doing the guitar tones from scratch. Toneforge allows you to get a jumpstart on doing tones pretty quickly because the model itself is designed to pretty much be mix ready and sound great off the bat it's kind of hard to make a bad decision with it. Whereas other amp simulators you might have to spend a ton of time creating a good balance of frequencies that doesn't sound too mid-rangy or too trebly or whatever. So that's why I like to use things like Toneforge, this is perfect for replacement mixing because you just pull it up and it sounds great pretty much off the bat. I'm going to put that in a folder call those guitars. Do you have any questions or anything? We have one regarding Toneforge. Okay. This person asked or actually says Toneforge has a heap of post-processing within the plug, is there any of that that you utilize or that maybe gets overlooked when people are using Toneforge? Yeah so I actually did use the built-in EQ and the built-in limiter. Sure. I'm not sure if everyone is familiar with this plugin or if they understand the concept behind it, but it was designed to have everything you need to make a guitar tone from plugging your guitar into the computer to having a final master. So the way that everything works together was designed specifically for this amp that we created and it's designed specifically to give you the ability to have a final mix ready tone. So that's why it has this five band EQ built in, that's why it has the built-in limiter because those are the kind of tools that you need to create the type of guitar sound that you would want, a finalized guitar sound that you would want with this type of amp. So yeah, very useful tools but you can also turn them off just by double-clicking and you can use your own external tools if you'd like. Cool, another question that we have is do you ever EQ your DI tracks? Sometimes I will if I sense a problem, for example if the guitar is really base heavy but I don't want that to effect the amp, then you would want to do pre EQ before the amp, get it calibrated back down to flat. Maybe the person recorded their guitar with a weird EQ pedal or something and you want to create a tone and you don't like how the EQ pedal is effecting the tone that you're trying to create, then you can use a pre EQ to calibrate it back down to flat. However I don't find myself doing that very often because there's also not a big need of doing, I look at it as like a corrective thing, I don't know if you would ever need to really do it as like a creative thing unless... 'Cause a lot of pre EQ will start to sound like wawa like a wa pedal or something. By the way I don't think we ever heard the DI's for this so I'll show you what they sound like. (guitar strumming) (laughs) And then. (guitar strumming) So yeah, any more questions? One more from youtookmypancake, nice username, would you ever put an am sim on the group track as opposed to the individual guitar track to preserve CPU power? Actually I think let me just double check, I'm pretty sure that we made Toneforge able to do that, let me see. (guitar strumming) Yes it can do that. If you just put Toneforge on a stereo track and you have two guitars sent to that track and they're playing left and right, it'll copy the exact same tone twice. (guitar strumming) So yeah, that's a good question. (laughs) Do you guys have any questions? Alright cool so let me go ahead and make a few more eco adjustments to this guitar tone. (guitar strumming) Oh that was everything. Let's go back to our groups here. (upbeat music) So now I'm just trying to get a basic balance between the drums and the guitar because we have two elements in our mix now. So as I just play back the drums, I'm just going to turn up the guitar until I feel like it's where I expect it to be. (upbeat music) Cool.

Class Description

Joey Sturgis is the producer behind some of the biggest names in metalcore, including Asking Alexandria, Of Mice & Men, and I See Stars. His sound is one of the most sought after sounds of the last decade and in this class he’ll show you the unique mixing techniques that are key to getting it.

This class picks up where Joey’s Studio Pass class left off: you’ve got your session tracked and edited, now how do you turn it into a polished, world-class mix? 

He’ll show you how to get his signature sound, including: 
  • EQ and compression strategies for drums, guitar, bass, vocals, and synths/effects 
  • How to use automation to fix problem areas and bring out the song’s dynamics 
  • Tons of little tips and tricks to take your mix from good to great 
If you want to elevate the quality of your mix, don’t miss Mixing Master Class with Joey Sturgis.