Skip to main content

Getting Tones and Final Placement

Lesson 23 from: Recording Metal with Eyal Levi: A Bootcamp

Eyal Levi

Getting Tones and Final Placement

Lesson 23 from: Recording Metal with Eyal Levi: A Bootcamp

Eyal Levi

most popular music & audio

buy this class

$00

$00
Sale Ends Soon!

starting under

$13/month*

Unlock this classplus 2200+ more >

Lesson Info

23. Getting Tones and Final Placement

Next Lesson: Primary Tracking

Lessons

Class Trailer
1

Intro to Bootcamp

13:45
2

Purpose of Pre-Production

15:55
3

Technical Side of Preproduction

11:33
4

Pre-Production: Setting Up the Tempo Map

12:05
5

Pre-Production: Importing Stems

10:11
6

Pre-Production: Click Track

15:27
7

Creating Tracking Templates

17:04
8

Intro and the Tone Pie

04:52
9

Drums - Lay of the Land

10:45
10

Bearing Edges

03:10
11

Wood Types

10:37
12

Depths and Sizes

04:00
13

Hoops

02:39
14

Sticks and Beaters

07:39
15

Drum Heads

07:31
16

Drum Tuning

1:03:55
17

Drum Mic Placement Intro

10:38
18

Basic Drum Mic Setup

53:37
19

Cymbal Mic Setup

35:25
20

Touch Up Tuning

46:56
21

Microphone Choice and Placement

40:34
22

Drum Tracking Intro

01:01
23

Getting Tones and Final Placement

34:52
24

Primary Tracking

31:54
25

Punching In and Comping Takes

20:11
26

Guitar Setup and Rhythm Tone Tracking

01:59
27

Amplifiers - Lay of the Land

10:01
28

Amplifiers & Cab Shoot Out

27:13
29

Guitar Cab Mic Choice and Placement

03:56
30

Guitar Tracking and Signal Chain

29:08
31

Finalizing Amplifier Tone

51:24
32

Guitar Mic Shootout Round Robin

05:22
33

Intro to Rhythm Tracking

07:46
34

Setting Up Guitars

15:02
35

Working with a Guitarist

05:05
36

Final Guitar Tone and Recap

04:11
37

Guitar Tracking with John

15:19
38

Guitar Tracking with Ollie

32:03
39

Final Tracking

22:08
40

Tracking Quads

33:44
41

Intro to Bass Tone

01:26
42

Bass Tone Setup

07:36
43

Bass Tone Mic Placement

16:42
44

Bass Tracking

45:09
45

Intro to Clean and Lead Tones

02:15
46

Clean Guitar Tones

34:05
47

Lead Tones

10:58
48

Vocal Setup for Tracking

11:27
49

Vocal Mic Selection and Setup

02:39
50

Vocal Mic Shootout

09:14
51

Lead Vocal Tracking

38:09
52

Writing Harmonies

07:44
53

Harmony Vocal Tracking

23:25
54

Vocal Warm Ups

11:40
55

Scream Vocal Tracking

18:57
56

Vocal Tuning and Editing Introduction

01:35
57

Vocal Tuning and Editing

29:26
58

Routing and Bussing

25:16
59

Color Coding, Labeling and Arranging Channels

17:54
60

Setting Up Parallel Compression

30:51
61

Setting Up Drum Triggers

10:41
62

Gain Staging and Trim

1:00:54
63

Drum Mixing - Subtractive EQ

25:39
64

Drum Mixing - Snare

23:01
65

Drum Mixing - Kick

11:39
66

Drum Mixing - Toms

24:47
67

Drum Mixing - Cymbals and Rooms

17:24
68

Drum Mixing Recap

08:58
69

Mixing Bass Guitar

16:27
70

Mixing Rhythm Guitars

1:16:08
71

Basic Vocal Mix

1:08:59
72

Mixing Clean and Lead Guitars

58:55
73

Mixing - Automation

43:36
74

Mastering - Interview with Joel Wanasek

31:02

Lesson Info

Getting Tones and Final Placement

One thing that you guys should notice is that we have different monitors up. We've got Adam's up now. We used to have Genelecs. They were both owned by the studio. The Genelecs were kinda, one of them was kinda blown. We noticed this when we were getting drum sounds yesterday and the day before, and we pointed it out, but whenever we would hit the floor tom, it was kinda just making this weird low end rattly, farty thing. We tested it by panning to the other one, we panned to the other speaker, and the problem wasn't there, so we determined it was definitely the speaker. And so we changed them out. So, actually, I've never worked with these before. Have you? Not this particular model, no. Yeah, so, we're, I wouldn't say we're flying blind, but this is a new experience for the two of us. But let's get going. So, we're going to finish up drum tones and get to tracking with Anup. So, first thing's first is I wanna make sure that his headphone mix is okay. Headphone mix is super import...

ant because if the person playing doesn't feel good inside their headphones, they're not gonna do as good of a job. Luckily, Anup is so pro that he doesn't really care what he gets, he's got his own click track that he made, and as long as he hears that, he's good, but we're still gonna double check that everything is working the way he wants it to. So, Anup. Huh? How are you doing? Good, man, you? Good. So, let's just see that everything's working fine. I'm going to just play the song. And just play along, doesn't matter if you play badly, I'm actually not recording this. I just wanna make sure that your headphones are straight, and that whatever you need coming through is coming through. So, that's all we're checking now. Okay? Cool. (kick drum banging) (click track ticking) (rock music) How are those headphones working out for you? It's gonna take me a second to get this all figured out. Okay, so how about this, I'll just keep it running, and if you need me to stop it, just stop, and hit the snare twice, the international, the international signal for stop playing the playback. I got you. (click track ticking) (rock music) (mumbling) All right. Keep going if you can. Okay, sure. (drums banging) He hits like a beast, I like it. (click track ticking) You know what, I'll just record it. (click track ticking) (rock music) Can you turn down the fourth click? Four. On the out, though, actually. Which is this thing. Oh. Yeah, yeah. (mumbling) Which room mic did you turn up? What's that? Which room mic did you turn up, which room mic did you turn up? I just leveled up the one for the very back. Is that what you wanna be doing? And take four down. This one? Yeah. Even more. Which one is that, ride? China. Sorry, man, I can't hear you. What's up? I think, I think I'm good, I just gotta tape some stuff down. Okay, we've got, we've just gotta tweak a few things. I was getting some basic levels, but I, we're still gonna need to kinda go around. Man, that felt so good to play drums finally. Yeah, you really haven't been playing much. Ah, can you tell? No, I mean, no, I mean, during this session. Okay. No, I don't mean to, I don't mean in general. So yeah, once they're done taking that down, we'll have him go around and try to fine tune some of that stuff, but any thoughts, anything else, do you think we should examine? That sounds pretty good to me. Okay. (rock music) (click track ticking) I gotta crush that. Hey, how's it going? Cool, well, so, one thing I wanna do is I still wanna go around the kick, take a few samples, and also make sure we've got individual levels on everything, and that the balance in the overheads is good, and all that stuff we still kinda gotta do. Okay. So. (drum track playing) I always use API 2500. Oh, yeah, you like that one, let's try it. Love that one, yeah. Do you like it on mastered rooms? Yeah, rooms and stuff, yeah, really compress it. So, I tend to go to the, I just tend to do the low like, something around the line, then I'll just play around with it 'til it sounds right. All right. So, I go to load at the top where it says load. Top right, yeah, load, and then just choose drums, then there will be one that room. Yeah, and then just like, play it, and then see what it sounds like. That sounds great. Yeah. (laughing) And then that, you can obviously play around with like, the thrust and stuff if you... Try 'em loud. Put too much, medium is quite good, it's pumping, isn't it? Yeah. Maybe change the medium as well? That sounds great to me. I just started by cutting the bottom out, but... Yeah. Here we go with the much needed 300. Then I remove this for a second. There it is. Yeah. Horrible. Gross. All right. Much better. Maybe you don't need as much. I like it a lot better like this, but maybe... There we go. Ah, much better. Actually... We're on the China right now, is the placement okay? Placements on it sounded good. Yeah, okay. Yeah. Ride through a metal zone. Did you mic the China from the top? Yeah. Yeah, cool. That sounded way better. Yeah, we just put a couple of felts and stopped 'em from moving as much. Okay. The other thing is I think right before he played, he might have knocked one of the coals out of place, so I put it back in place and taped it in place, so, it won't move anymore. Okay. Hey, buddy. Hey. Do you mind hitting the hi hat for us? Yup. Are we okay with cymbal selection with that? That's what I wanna start getting into real quick, yeah. Oh. We just lost 'em? Yeah, hey, hit the hat some more. Hey, so I'm gonna need you to go around your cymbals from left to right, and then right to left, okay? Just one hit each? Yeah, one hit each, just go around, and then back around, and then back around. All right. (cymbals crashing) Okay, hold up. What do you think of this crash that's right here on his right side? It sounds kind of weird. Yeah, the ride side crash. The ride side crash, which means the one next to his hi hat. The one that's coming out of this speaker. Okay. Yeah, here, check it out. Yeah, sounds kinda faded. Want me to go lock it down a little bit more? Yeah, we'll try that. Okay, do the same thing. (cymbals crashing) Better? Yes. Want me to do the same thing with the other cymbals? Yeah. That one sounds weird now. Hold up. Yeah, yeah, they just need to be tightened down. Basically, there's a, I feel like there's a fine line. Like, you don't wanna have them so tight that they're gonna break. Yup. Or that they're gonna be too short 'cause sometimes, I feel like if a drummer tightens the cymbals on to where they won't move, like, the sound will literally be just like, an attack, and then it dies, that sucks, but I also feel like they can't be too lose because then, they start fading. Whooshing around and fading, yeah. Yeah, you hear it, you can hear them swiveling, and it makes it a real nightmare for me to mix. All right, go again. (cymbals crashing) That's better. The rides are tighter, little bit of quality but the extra mic validated. Okay, hold up. Yeah, it's okay because it's lower. Yeah. Than we, that was actually what I wanted to check next was the ride mic. Okay, we're going to check the ride now. So, what I need you to do is to play the bell and then play the ride, and then kinda go back and forth between the two, okay? Does he crash on it? Oh yeah, good question. Hey, do you crash on the ride? Please say no. No, not really. Awesome, okay, so yeah, so just go between the body of the ride and the bell back and forth some. Wait, maybe I just lied to you, I might. Okay, well then we're gonna need to hear that as well. Okay. If he's gonna be crashing on it, maybe we need a different ride. Go for it. (cymbals tinging) That's all we're getting? Yo, is that how hard you hit the ride? I mean, in the section that I really use it in is probably... (loud ride cymbal crashing) (laughing) Okay, so you're not gonna, don't play without warning me, by the way, 'cause that just destroyed me, but so, you don't have any like, heavy sections where you're using the ride, it's all in the light part? Yeah. Positive? Yes. Okay, cool, all right, so, we'll, we'll keep doing that, keep playing ride bells and ride itself, and crash a little, and hang on 'til I say go. Okay, go. That sounds kinda creepy. Is there another ride cymbal? Yeah. Yeah, we got three more. Hold up. Do you wanna switch it out? Yeah, whatever you wanna go for. Something brighter. Something brighter? Something more sparkly and bright, yeah. Okay, more washy 'cause he's crashing on it? Not quite too washy, but definitely something that's got more brightness. Okay. All right, let's hear that ride. (ride cymbal tinging) That's better. Way better. Way better. Okay, hold up. Do you think that the mic might be a little distant? Sounds a little distant? Distant to what? Distant from the bell. For the crash or from the bell? From the bell, yeah, what do you think? It just sounds like the ride is a little... Maybe give it some more gain on the pre and see what happens? Maybe, we'll see. And what are we scooping? Like, 300? I was just dropping absolutely nothing, yeah. Okay. Okay. Could go ahead and just get that out of the way. But... Why not, right? Live dangerously. Hit the ride some more. (ride cymbal tinging) I don't think that's what it is, I think it is is that... Can we try another ride cymbal? Yeah. I mean, we can move, if it's distance, we can move the mic closer. Well, hold up. The other things, the other mics, the other rides that we have are bigger, so they could be deeper, possibly lower and darker. Or washier, I'm not quite sure. Well, what I'm hearing is that the bell sounds quieter than the body of the cymbal. I can move it closer to the bell. And that it also just kinda, yeah, it kinda just sounds real dinky. Does he use the bell? Are you gonna be using the bell? No. Okay, well then I guess it doesn't matter, does it? No. Okay. Well then keep hitting the ride. What'd he say? Yeah, keep going, ride. (ride cymbal tinging) No bell. No bell, just hit the body of the ride, wash it. (ride bell crashing) Do you want, do you wanna hear a different ride then? It's not bad. It doesn't have much presence again though, does it? Okay, hold up. You wanna just check one more? Okay. See what happens. I just feel like when it's going, it's gotta be right. Is that a 22? 22, you wanna move the stand? Probably need to move the stand around, huh? Need to move the stand around because it's bigger? Yeah, probably. Okay. Yeah, that's perfect. Right there? What about backwards, this way? Away from the drums? Yeah, you can move it back that way too, so, away from the mic. Okay. Okay, go between China, stack, China, stack, okay? Thanks. (cymbals crashing) Sounds a bit quiet. Yeah it is. Okay, hold up. Want me to move it closer to the stack? Question is, we don't have anymore inputs, right? Okay, so yeah. Okay. Just try to get another stack in there. Okay. China, stack, China, stack, please. And hit them at like, real volume that you play at. Stack's a little bit quiet, isn't it? It's quieter in the room too. We could try switching out the stack too. Hang on one second, buddy. The stack itself is two pretty heavy symbols. So, if we go with a little bit lighter, they might speak a little bit more. Yup. Okay, try it. Okay. We're gonna change out the stack cymbal combination. What do you have on there right now? It's a Bosphorous 18 China, and then a 16 MB10. Let's try the 17 on top. This one's a little bit lighter, maybe. You don't have any splashes, do ya? No. Kay, let's hear a China, stack, China, stack. (cymbals crashing) That was even quieter. Yeah. Okay. Hold up. What about... Is there a way to maybe get him to raise it a little bit? To raise the stack? Raise it or lower the China a little? I'm sure we can ask him. The other question is, is it possible to just run another channel and bus them to the same thing through the console? So you're bussing both mics to one input. I'm sure we could do that too, yeah. 'Cause that might be a better solution. Yeah, probably so. So, 57, I'll try that out for starts. Okay. That's coming in on this one. I'll set that up right now. Let me go place it for him. Thanks. Channel four is what he said. Channel four? Yup. Channel four, huh? 17. Really, okay. And then I guess it just needs to be bussed to the same as the China, whichever input that would be. Well, that would be in the four. All right, let's balance this. Can we go China, stack, China, stack? (cymbals crashing) Oh, that sounds crazy. Why is it... The China sounds really low. Yeah, what happened to the China? Phasing. Yeah. Put the phase on that channel, look for it. Nope, I did move it over, I moved it to a different spot on the China. That sounds crazy. It's also way quieter. Little bit further away. That much further away, look at the difference. Hold on, what channel is the China going into? Knee four. Let's kill knee four real quick. All right, so now we should just be hearing the stack. Which, we're not hearing. Which, we're not. Hit the stack. Yup, there ya go. (mumbling) Yeah. Go between the stack and the ride. Stack needs to come up a little bit. Okay, go between stack and China now. Here, I'll move the China. Back to where it was? Yeah. Okay. Oh, hey, also, Matt, could you put the original stack back on? (laughing) Yeah, we just were trying, he liked the way this one sounded better, which was a high hat cymbal instead. Did he? But I could put the original one back on. He's fine. Yeah, can we change it back to the original? (laughing) They like this one better. Okay, so the China mic is back to where it was? Yeah. And the knee was set back to where it was? Yes. Okay. Please go China, stack. (cymbals ringing) Yeah, better. A little loud, huh? Yeah, but it's better. Stack's still quiet. Yes it is. Whoa. Whoa, hold on, hold on, stack's quiet 'cause we're 19 and two, that's why. Go in and put it on that input, and we're only monitoring the China. Bounce it later if you wanna fix that a little quieter. This one? Your ride is down negative 19 and your China's only down negative two on the fader on Pro Tools. Yeah. (mumbling) Cool. So weird having it on both channels. That sounds good on the room now. I think. Yeah. Hey play a beat involving China and stack real quick. (drums beating) That's cool. Okay, thank you. I was hearing something I wanted to check out. You hear that? Is he detuning the snare already? Sounds like it might be going down. Yeah. Hey, we gotta get the snares tuned again real quick. You wanna run in there and do that? Do you wanna hear the originals? Yes, I do. Okay, okay. (snare drum tapping) Hey, you wanna hear the sample? Yeah, sample please. (snare drum banging) It definitely dropped a little bit. (snare drum popping) All right, let me hear it. Still a little bit... It's a little low, I think. Yeah, it sounded low to me. That's better. Let me choose a different hit. Okay, cool. Sounds good. All right, cool, we're good. Wanna double check the toms since you're in there? Sure. (tom drum banging) That's fine, great. Okay. Next. (tom drum banging) Cool, all right, great, thanks.

Class Materials

Bonus Materials with Purchase

Eyal Levi Bootcamp Bonuses
Drum Editing - HD

Ratings and Reviews

Ron
 

I'm on lesson 19! Already worth every dollar!!! Priceless insight! I have already incorporated some of the ideas (preproduction common sense stuff that I never thought of, but damn). VERY HAPPY with this course! ALWAYS LEARNING and looking forward to the next 50 (or whatever) lessons!!! Excellent course! GREAT PRODUCER/ENGINEER, GREAT DRUM TECH, and GREAT BAND!!!! THANK YOU!!!!!!!!

ceeleeme
 

I'm just part way though and I'm blown away by the quality approach Eyal takes to getting the best out of the sessions. I love how well everything is explained and Eyals calm manner is just awesome it really makes you want to listen to the gems of wisdom he offers.

user-eb82bd
 

Amazing knowledge is being presented here. If you want to start out recording, this should be your first step, it'll save you lots of time and get you awesome results. Highly recommended class.

Student Work

RELATED ARTICLES

RELATED ARTICLES