what I'm gonna walk you through are the elements or moments that typically appear in each of these acts of a feature film screenplay. Earlier, we talked about the story fundamentals as being those structural elements of a house, right, The door, the window, the roof. It needs those in order to be called a house. Just like a story needs those fundamentals in order for you to call it a story. What I'm gonna show you now is a little bit more decoration, right in each of these rooms of the house. Think of those is a separate act right there in the living room. Now there's typically a lamp. There's typically a couch. There's typically a rug. I don't know. I've been in some living rooms that don't have lamps. They're all a little bit different. But what I want to show you are the elements or moments that ought to appear in each of these acts and that typically appear now as we advance through this class and even into my next class, the MAWR work you do in screenwriting and them or writing yo...
u dio you need to know these basic things in order to really really get the craft work that I want you to get, so allow me to introduce them to you. Act one usually starts with a hook. What's a hook? Ah, Hook is the thing that captures captures your attention. The Bond movies do this really well. They start with this high adrenaline scene. They're already in it. There in the action, you're already hooked. You could start with an argument. You could start with a gunshot. You could start with an image that's captivating. However you start, think about what you want your hook to be. I've heard people call it a hot start as well. In fact, I've worked with some media executives that use that in other in other contexts and in other worlds. Ah, hook or hot start is a great way to just capture attention, especially in the media landscape that we're working in, right, even for movies. Even for feature films that people are watching at home on their screens, you want to grab their attention. Next, the regular world. It's really important. Thio really describe the world of the character before anything happens in that world, meaning what is Juno's life like before she gets pregnant. What is Will hunting's life like before he does that equation on the board? What does it feel like? What does it look like? What does it sound like? This is the characters regular world story, fundamental wise? This is really the before state, right? What is the character like before the journey of the movie? Then there's the inciting incident. The inciting incident usually appears about halfway through the first act. The inciting incident is the moment that that regular world gets completely disrupted. I was going along totally fine, and then one day this happened and it changed my world. Think about that in the context of your work. What's the regular world of your character and what happens that changes that regular world and forces them on to a new journey? The villain. Now you don't have to introduce your villain in the first act. You can introduce your villain in the second act. You can come to understand your villain later, especially if it's an internal villain. But generally speaking, the villain is introduce somewhere in the first act. Now again. Usually it's different for every movie, but think about specifically where you want to introduce your villain conflict. The first conflict. Your characters gotta have some conflict in the 1st 25 pages where we don't understand what we're watching right, Who is it that comes in their way, stops them from getting what it is? Whatever that they want? Who is it that disrupts their regular world? Who or what is it that shakes up their day to day? We want that first conflict to climax in the first act climax. The 1st 25 pages should take the character on a journey already before they even embark on the rest of the movie. Their regular world is disrupted by something called the inciting incident. That incident insights action on their part, and by the end of the first act, they want to declare what it is that they want. What journey they're about to go on. Let's look at Act one on the story chart. Act one is about 25 pages. I've divided here into four sections so that you can see it laid out. Now where do these elements appear? They can appear wherever you want them to appear, but typically this is what it looks like. First, we start out. The first five per six pages are your hook. What is it that gets the attention of your audience? Then we understand the regular world of the character. What is the character's life like before they go on their journey and inciting? Incident happens around page 13. Around the midpoint of this first act, something happens that disrupts the regular world of the character. Then there's the aftermath or the denial of that meaning. How does the character respond to the inciting incident? Oh my gosh, this thing has happened. What is your character's response to that? In fact, sometimes people call it the denial of the call. All that means is that they have been called to action called on a journey. And in this part of the first act there, saying Nope, sorry, not going to do it. But things get a little bit more complicated when you introduce the villain again. The villain does not have to appear here. All I'm asking you to do is to consider exactly where your villain is introduced in the story. Does it happen in the first act? If it does, you wanna introduce them in time so that you can have conflict with them. And then the first act obviously has a conflict as noted there and a climaxes by page 25. By page 25 your hero should declare their want or their journey. What is it that they're going after? Where they going? Where is this adventure taking them and the rest of the movie? Funny enough. If you think about stories this way, if you think about screenplays this way, movies this way you'll never watch a movie the same way again. Trust me by a minute. 13. 0, there's the inciting incident. You can start to realize that Look at minute 13 in a movie. Look at Page 13 in the screenplay. It's 13 or 14. It's generally halfway through that first act. You'll start to see that moment, then that moment, by the end of the first act. Oh, they want something. They have declared their goal. They're going on a journey. You'll start to see it and do some story analysis, and you're really gonna see it appear in the same moment in the same time. Script after script after script. So by the end of Act one, let's just boil it down. I want to know who the stories about what they want, what the problem is and what the journey is that they're about to go on. Let's look at two.
AFTER THIS CLASS YOU’LL BE ABLE TO:
Organize your stories so they’re ready for the screen.
Write the screenplay you have always wanted to write.
Write strong story treatments that capture the attention of readers and executives.
Use a structured writing process that is productive, efficient, and deeply meaningful.
Watch movies and TV like you’ve never seen them before!
ABOUT JULIO'S CLASS:
You have a great idea, but you’re not entirely sure where to start or how best to take it from napkin and notes to full-fledged screenplay. The process can be large and daunting without a structure in place to guide the way. Maybe you’re a writer looking for more clarity about structure. Or a writer who wants to move into film. Or even a director who wants to see the process from the perspective of a writer. This class is here to help.
Start your screenwriting journey with writer/director Julio Vincent Gambuto. Julio is a writer for film and television and a feature film director. He’s created content for Nickelodeon, PBS, E! Entertainment, and James Franco’s Rabbit Bandini. His latest project, Team Marco, is a family film, recently released by Samuel Goldwyn Films.
In this key foundational course, you’ll learn the fundamentals of the screenwriting craft, including story design, story structure, and a smart step-by-step process to keep your writing exciting and productive. By the end, you’ll write stories that can capture the attention of audiences and the business alike.
- How to identify your purpose as a writer and how to infuse your story with your specific message and voice.
- What about “story design” and how to tell your stories with punch and passion.
- The ten fundamentals of story design and how to use them.
- Story structure and how acts break down for the screen.
- How to architect the audience’s emotional journey.
- The seed-to-script process — an efficient, smart workflow to keep you productive.
WHO THIS CLASS IS FOR:
- People who want to learn how to write movies and TV shows.
- Writers who want to understand the fundamentals of craft for the screen.
- Beginning screenwriters who want to root their work in a strong story technique.
- Filmmakers who want to better understand story design and development.
- Storytellers in all media who want to cross over to film and TV.
- Creative people who want insights into the world of film and TV.
Meet Julio (“Giulio”). The son of a bus-driver-slash-bread-baker, Julio grew up in a large Italian family in the boroughs of New York City. His feature film, Team Marco, was released November 20 by Samuel Goldwyn Films. This year, his essay “Prepare for the Ultimate Gaslighting*” was the #2 story on all of Medium, with over 20M readers worldwide. He is currently developing the feature family comedy, The Julie Stories. In 2017, Julio founded Boro Five, an independent film and television content production company. He serves as Executive Producer of the company’s slate. Julio has written and produced film and television content for Samuel Goldwyn, Kerner Entertainment, Nickelodeon, PBS, E! Entertainment, Stone & Company Television, and James Franco’s Rabbit Bandini.