Skip to main content

Arranging into a New Song - Part 3

Lesson 23 from: Songwriting in Logic Pro X for Electronic Music Production

Tomas George

Arranging into a New Song - Part 3

Lesson 23 from: Songwriting in Logic Pro X for Electronic Music Production

Tomas George

new-class music & audio

buy this class


Sale Ends Soon!

starting under


Unlock this classplus 2200+ more >

Lesson Info

23. Arranging into a New Song - Part 3


Class Trailer

Writing Drums and Bass Part Introduction


Making Drums Beats with Ultrabeat


Beats with Ultrabeat and Drummer


Writing Bass Parts - Part 1


Writing Bass Parts - Part 2


Writing Drums and Bass Parts Assignment


Writing Chords Introduction


Writing Chords


Lesson Info

Arranging into a New Song - Part 3

Hello and welcome to this lecture where we're going to continue looking at arranging this new song that we've actually arranged from the previous track. So in the other lectures we went through, I actually created this track from scratch. And then I decided, I actually liked a new idea. So I like this Marimba idea. I decided to rearrange the entire track into a new track just based really around this Marimba idea. So there's enough space for the other instruments to be heard. So we went through and we kind of created a new song based around the previous one, but this new one I do believe has a lot more space. So now what I'm going to do is actually pause this recording and go through and arrange this track in full detail. And then I'm going to go through and show you exactly what I did and why I arranged it like this. Ok. So what I've actually done is I've gone through and I've rearranged this track. I've moved some parts around onto different instruments you notice here that I've adde...

d a new Marimba part and I've also added a heart part. So the marimba part is basically playing what the piano part was playing over here. So when the piano part came in and had a bit more rhythm rather than just playing the chords. I've actually dragged that over to the marimba part and then I've added a heart part which plays the chords of the piano. But this time I've actually added an Arpe Gator. So all I did is go over to the channel strip and add on a midi effect. And this is just playing Lapeer with a rate of 16th notes ascending. That's all it's really doing. So let's just hear this heart part and then I'll show you it in the mix and now I'll show you the marimba part. So I think texturally this works a lot better. So there's a lot more interesting instruments here rather than just playing the piano, playing the lead instruments. I think this really fits a lot nicer in the track and just creates a richer sound. I've also moved over this bamboo airs string. So this kind of pad sound I've put at the start. I've also added some high hats over here. This yellow parts which are just playing 16th notes on one high hat and then on another kind of standard high hat sound. Of course, this hasn't been mixed yet. And when I do add another lead instrument, I will be rearranging this whole track again around the lead instrument arrangement is so important, in my opinion. That's the most important thing about songwriting, change the instrumentation and just experiment. So, let's hear this now and I'll show you what I've actually done and you'll notice at the end it doesn't actually resolve. The chord doesn't finish on the fourth, it finishes on the third chord, which sounds like it needs to go somewhere else. So that's something I was experimenting with. Should I resolve it or should I leave it non resolved at the moment? I'm going to leave it non resolved. So it sounds a bit more mysterious. So I might actually go back and resolve this core progression. Ok. So that's basically what I've done so far. I think the next step is to add a few whooshes, a few crashes, build ups. And then I'm gonna have a look at adding the lead instruments. So I'm just gonna pause this now and I add on some of these sound effects and I'll show you exactly what I did. OK. So I've added some rises and some boomer sound effects. So all I really did is take some of the sound effects that we used previously. So this reverse symbol and this boom effect and then I just place them in areas of the track that I think will benefit with a build up and a crash kind of sound. So let's just play some of these and I'll show you why I think this kind of crash sound is suitable in this area. So for example, here you'll notice there's a new section comes in. So the drums drop out, there's this bass part that enters and there's also this piano part that enters. So there's a bit of a shift in the track and because of the shift, I really want to kind of overemphasize that with adding a reverse symbol and the boomer effects, the listener knows. Oh, there's a new section here from the sound effects as well as from the different instrumentation. So let's just hear this. So they instantly not a new parts. Same here, also, same at the start and also at the end. So the listener knows this is the dropout. This is where the track's going to end. I've actually changed my mind. I'm going to resolve that. I think this kind of track is quite commercial and I think it will be better to resolve. So let's finish that here. Notice, this is actually quite a short track. You go and beat some time. It's still only 2.5 minutes. So the next step is to add a lead instrument and then to actually rearrange this track all around this lead instrument. So I hope you found this lecture useful. It's just the final touches of the instrumental arrangement. Like I said, this isn't it? There's still a lot more to do. There's still a lead instrument to put in this track rearrange around that and of course, mix him. So thank you for watching this lecture. I hope you found this live walkthrough series useful. I hope you can now see my process of how I really do write a song. And the main thing is how it changes this. What I just showed you is so different from this. It's a different song. Really. So thank you again for watching this lecture and I'll see you in the next one.

Class Materials

Bonus Materials