Limiting Where a Photo Appears and Applying Texture
So here I'm going to take this particular texture I'm going toe use it to limit where a photo shows up and then I'm going to apply the texture itself this texture looks to be a little bit bright, but we might use the embossed filter tio get to be fifty percent correct so let's, try it out open to images see hook over this one select all copy I just did select all edit copy switch over to the other and the first thing I need to do is I'm gonna limit where the image shows up so it's only inside that shape and to accomplish that I need to add a layer mask if you're working on a later called background and you have an older version of futter shop, you'd have to change the name of the background first, but if you have photo shops sisi, then you don't have to change the name of the background because if you hit the later mask icon it will change the name for you once I have a mask. In order to put an image into that mask, I need to hold on the option key alton windows and click on the little...
thumbnail my layers panel that represents the mask after doing so I can paste and this image is much larger than the image trying to apply it to, so I'm going to tell it to transform this and just like before, when we were transforming all type command zero to zoom out and see the handles and after I press returner enter to sam done all type command zero again zuma then I'm going to adjust this I'll choose image adjustments levels and I'm going to attempt to get the area in the surroundings to be black this slider here forces things to black and if I just pull it to the other side of that hump that's they're all accomplish it I want the middle to be white, but actually before I do that click ok here I want to copy this because I'm gonna want to apply the texture as well and I wanted the same size so before I get rid of that texture all copy now let's go back to levels in order to get the center of the picture to show up in there, I need the center to be white, the upper right slider and levels forces things toe white I'll bring it in and tell the middle looks white that now we've been looking at a mask we're going to return to looking at the main image in a moment, but before we dio I'm going to fill this area on the right side with black so that it would hide things since the left side is selected right now if I just choose select inverse should give me the opposite and then I can go here and choose phil so I just went up to the select menu and chose inverse which gave me the opposite of this election I had sometimes when you do that if you get rid of the selection you'll find a slight edge right down here and the reason why you get that edge and I have just the slightest bit of it here you see it that's because the edge of your selection was what's known as anti alias tw that means it was fading out the tiniest bit and so it never got fully that part never got fully change so I might just grab my brush and paint over that little seam now let's stop looking at the mask I'll end up holding down the option key and clicking on the layer mask thumbnail my layers panel that's the same way we got into looking at it in the first place and we could see that I'm limiting where the image shows up then to apply the texture I'll just paced but when I paste I think this might end up being centered yeah whatever you paste anything it tries to center it on your image if you don't want it to center it on your image I'll choose undo you could make a selection first and if you make a selection it will center it on that selection I'll see if I can cheat here yeah I can do you remember the way I filled the right side of the mask I had a selection over on the side I chose inverse to get the other part well there's a command and photoshopped called re select re select means bring back the last election I had so if I choose that I'll have that right side selected again I want the part on the other side selected and so if I choose inverse I'll have it again so now I hope if I choose pace that will be centered on that selection which is where I originally had a pay student we'll see otherwise I would have to manually move it over there to line it up so I was able to cheat a little bit now to apply that texture I can attempt to do it using one of these blending modes but the problem is that is nowhere near fifty percent gray so if I use one of the bloody moments is going to end up bright in the image dramatically most likely that's pretty bright especially if I use hard light be really bright but looks kind of cool little hint of the image coming through ah one thing a cannula cool something if you have a really bright texture multiply modes not bad it will look pretty subtle but what I might do to get the texture to be appropriate for these blending modes is I'm going to come in here and choose in boss that's going to take my texture whatever we had in there and usually make me end up with a lot of fifty percent grey in it, which means it will be much more appropriate for those particular blinding modes. Look, ok, and the only problem with doing that is all usually end up with an exaggerated edge, right where the adage of paper was sometimes they don't mind it, but right now I'm seeing a lot of that, and I see the gray out this way, there's a way to make this texture on ly show up where this layer is showing up. If you go to the layer menu there's a choice within it called create clipping mask a clipping mass takes whatever layer you're currently working on. It makes it only show up where the layer below is showing up, so if I choose create clipping mask, it'll clip my texture so it doesn't go beyond so there. I can have it got the texture form from it, and I've gotten this shape from it, so I know that was a little involved as far as getting it pasted into the mask, adjusting it and getting the texture back on top, but if you happen to have this video and you get a texture. You just play back the video and pause at each step and go, ok. I kind of do. They put it in their paste, okay? You know, and do it, once you've done it about five times. It's, not overly complex. Once you got used to the individual steps. Eso here we have that sheet of paper, both limiting where the image shows up and adding texture.
Texturizing images gives them a more unique and eye-catching look – join Ben Willmore and explore all the texturing features Photoshop has to offer.
In this session, you’ll see how to choose the most appropriate texture for many types of images, how to adjust textures to get them ready for application, and how to use textures to make an image appear to fade away. You’ll also learn how to create simple textures and how to capture them with your camera. The new texturizing skills you build will add a whole new dimension to your work!
Software Used: Adobe Photoshop CC 2014.2.2