Remove an Object with a Complex Background
let's say in this particular image a need to retouch out one of these objects. Well, if I want to retouch them out, that's gonna be kind of difficult, because if you look at the background that's behind it, it needs to be very exacting in what is placed there. And if I copy from this open area down here, let's say, Well, this might be brighter than up here where I actually need to apply it. So also, the background here is straight in there. It might be distorted because of the hanging that's in here. So how could I end up dealing with some of that? Well, I just want to share you a few ideas. I can come in here in, use my lasso tool in select the largest area that's clean in here. Not sure how much of it I'll need yet, so I'm gonna select as much as I have available. Then I'm gonna copy that to its own layer Command. J would work for that control JM windows. That means jumped to a new layer, and when you have a selection active, it doesn't just to the area that selected, then I could us...
e my move tool. And I could reposition this to the area that in need to apply it in. And so I'm gonna come up here and try to get this the lineup. Now, when I attempt to get this tow line up What? Zoom up right now, I'm looking in the left edge. I'll get this little yellow stripe to line up, and I might use the arrow keys on my keyboard if it might. Might move, Tool, I got into line up, but now down here, it doesn't line up and down there a dozen lineup, and it doesn't line up over here either. So how the heck would I possibly get this to work? Well, what I'm going to do is first, I'm gonna convert this into something. Notice a smart object. A smart object is going to make it so. Any changes that I make like transformations to scale into rotate this are not permanent. And I could go back again and again and try to update them. And I can do that by choosing layer. Smart object convert to smart object. We had an entire lesson on smart objects as part of Photoshopped. That complete guide So if you haven't looked for that particular lesson in your unfamiliar with smart objects, you might want to explore it. Then I could come in here and choose edit free transform That'll let me scale in. Rotate things when you're in free transform. It depends on your settings, but you might find a cross hair here in the middle. In older versions of Photoshopped that cross there was always there, but in newer versions, they have hid that, and we're going to use it. If you don't find across hair after choosing free transform, go to the upper left of your screen and just turn on this check box. That's what controls if you get that cross here or not. Well, what that is the cross here. Well, if you ever rotate something, it pivots it around that point and therefore by default, If I move my mouse outside of these handles in rotate, you see it's pivoting it right around that cross hair. I'll choose Undo Command Z. Well, if I click on the cross hair, I could move it up here to where that yellow stripe lines up with the image because I want that to be consistent. Now if I attempt to rotate, you notice it's rotating, pivoting around that spot and therefore I can keep that spot consistent. Then I can try to get the others as close as possible If I need to scale and I want to keep that spot consistent will watch if I don't do anything special and I just scale Do you see how the yellow line no longer lines up up there? Where the cross there waas Let me choose. Undo. Here's how you could keep it lined up in the same location when you're scaling, If you've placed the cross hair somewhere when you click right after you click before you start dragging hold down the option key and holding the option key in this case means keep the area where the cross hair is consistent. So you see, when I scaled down now that that yellow line right where the cross areas is still in the same position and so therefore it can scale this up and down and try to get as close as I can to the right size without messing up the position of that area, do something like that, you know, press return or enter indicate I'm done. But now how do I get the straight lines that are found here? Tow line up because they don't line up here. They don't line up there. Well, what I would do is I go to the edit menu and there's something called puppet warping. Puppet warping will put a mesh on top of your image. The mesh isn't really helpful to look at. So in the options bar at the top of your screen, you could turn off the show mesh check box. But then I can click on my image and I'm gonna click right where that yellow line waas and I'm locking in the position of that area so it doesn't move by adding the pin. Then I'll come down here and click on the next yellow line. I'm gonna click to add a pin and then I'm gonna grab the pin and move it up and down and I'm gonna get it so that yellow line aligns I'll go to the opposite end of the same yellow line. I'm gonna click, and then it adds up in, and I'm gonna move the pin up and down to try to get it where I think it should belong. I'll come down here to a white line that's not lining up, clicked at a pin. Then I'll drag this up and down and tell it, Aligns and I would continue doing that with the other lines until they line up on both ends. This is like making your image auto play doh or just clay and your moulding the clay with your fingers to pull it around to various positions. But by doing so, I should be able to get this to eventually line up in all the areas that are important. Once I've done that, I could either mask this with a layer mask to determine where it shows up and therefore get it so it only covers up the area needed war. Aiken get fancier with other tips in the middle here, I can also grab it if that needs to have any kind of a bend to it in fine tune it. Ah, press returner answer. When I'm done now, since I turned that into a smart object, if I ever returned to the edit menu and choose Puppet Warp once again, it's going to remember all those points and I'll be able to find tune them, which is very nice. So for now I might end up adding a layer mask of this. I'll click on the layer mask icon and then if I fill that mask with black, I could do that by edit adjustments. Invert inverse gives me the opposite of what you currently have. So if you look in the layers panel, I see a mask full of white. When I choose inverts, it's full of black. Then if I grab my paintbrush tool and paint with white, that's what I'm gonna bring this in. And so I'm gonna paint over whatever it is is trying to retouch in. Since I was covering a larger area than that, it's hard to figure out exactly where the edge is needed to be. So right here. The yellow doesn't line up same with down at the bottom, so that's when I go back to edit and I have to not be working on the mask, so I didn't mean to choose what I did when he did not work on the mask. I need to be working on the image. Then I could go back to the edit menu and choose Puppet Warp once again. And I just add more spots here to get this tow line up where it needs to. Wherever it doesn't line up, grab it, pull on it. And there's one other spot here I need to retouch. I'm not going to spend the time to do it because you could just repeat the process of what I've done here. I mainly wanted to share with you how you can do, um, or complex retouch. But now let's get into the really hard stuff.