Phases of a Freelance Illustration or Design Job
All right now, we're going to get into the phases of a freelance illustration or design job. Typical phases are on boarding. So this is you've signed the contract, you negotiated all the things out of it that you don't want. You're ready to begin. Then there's a sketch and feedback phase and the final artwork phase and then last but not least. Let's never forget this one, the rap phase. This is a really important one. So let's start by talking about onboarding. So usually during on boarding, you get introduced to members of the team you might be working with. Sometimes you'll only work with one person in the entire project and sometimes you'll work with two or three people. So those introductions typically happen sometimes after the contract is signed. Okay, you'll also get more specific art direction and a fully fleshed out creative brief or style guide. So this is again the opportunity for you to dig in and make sure you have all the information you need to begin the assignment. Okay...
, this is when you ask every question, make sure you're clear on all of the art direction. The look, the feel, the mood, the style be pesky and your question asking better to enter the assignment, knowing everything. Do they have any specific inspiration, images or reference images? They'd like you to use? How many rough sketches does the client want you to present? Actually that should already be in the contract. Is there a specific color palette they want you to use that's not usually relevant until final artwork phase, but find ask in the beginning what format the files need to be delivered again. You should probably already know that, but get clear what are the dimensions with bleed, all of that good stuff. Okay, So then once you've got all the basic information you get to work.