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Prototype Animation and Easing In Figma

Lesson 23 from: Figma UI UX Design Essentials

Daniel Walter Scott

Prototype Animation and Easing In Figma

Lesson 23 from: Figma UI UX Design Essentials

Daniel Walter Scott

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Lesson Info

23. Prototype Animation and Easing In Figma

<b>In this lesson we will learn how to rig up our prototypes in Figma. We will also cover how to add animations to our prototypes.</b>

Lessons

Class Trailer
1

Introduction to Figma Essentials

02:53
2

Getting Started with Figma Training

03:06
3

What Is Figma For & Does It Do The Coding?

03:46
4

What's The Difference Between UI And UX In Figma

05:22
5

What We Are Making In This Figma Course

09:18
6

Class Project 01 - Create Your Own Brief

04:01
7

What is Lo Fi Wireframe vs High Fidelity in Figma?

02:34
8

Creating Our Design File & Introducing Frames In Figma

08:29
9

The Basics Of Type & Fonts In Figma

10:51
10

Rectangles, Circles, Buttons And Rounded Corners In Figma

06:50
11

How To Use Color In Figma

05:45
12

Strokes Plus Updating Color Defaults In Figma

09:28
13

Object Editing And How To Escape In Figma

01:47
14

Scale vs Selection Tool in Figma

02:39
15

Frames vs Groups in Figma

09:24
16

Class Project 02 - Wireframe

03:00
17

Where To Get Free Icons For Figma

09:10
18

Matching The Stroke Of Our Icons

05:16
19

How To Use Plugins In Figma For Icons

04:31
20

Class Project 03 - Icons

03:48
21

How to Use Pages in Figma

08:31
22

How to Prototype in Figma

10:46
23

Prototype Animation and Easing In Figma

10:53
24

Testing On Your Phone with Figma Mirror

05:40
25

Class Project 04 - Testing On Your Phone

03:51
26

What is Smart Animation & Delays in Figma?

08:44
27

Class Project 05 - My First Animation

02:01
28

Sharing & Commenting on a Figma File with Stakeholders

07:10
29

Sharing & Editing With Other Ux Designers In Figma

06:58
30

How I Get Inspiration For Ux Projects

06:39
31

How To Create A Mood Board In Figma

05:33
32

Class Project 06 - Moodboard

01:26
33

How to Work with Columns & Grids in Figma

13:54
34

Tips, Tricks, Preferences, and Weirdness in Figma

07:21
35

Color Inspiration & The Eyedropper In Figma

06:34
36

How To Create A Color Palette In Figma

09:02
37

How to Make Gradients in Figma

07:09
38

How to Create & Use Color Styles in Figma

08:01
39

Class Project 07 - Colors & Columns

04:00
40

Fonts on Desktop vs in Browser in Figma

01:30
41

What Fonts Can I Use? Plus Font Pairing In Figma

06:01
42

What Common Font Sizes Should I Choose In Web Design?

11:30
43

How to Make Character Styles in Figma

06:36
44

Lorem Ipsum & Placeholder Text In Figma

04:28
45

Useful Things To Know About Text In Figma

09:35
46

How To Fix Missing Fonts In Figma

02:42
47

Class Project 08 - Text

05:19
48

Drawing Tips And Tricks In Figma

09:38
49

Squircle Buttons with ios Rounded Courses In Figma

02:48
50

Boolean, Union, Subtract, Intersect and Exclude with Pathfinder in Figma

07:25
51

What Is The Difference? Union vs Flatten In Figma

03:36
52

Class Project 09 - Making Stuff

03:29
53

Smart Selection & Tidy Up in Figma

08:40
54

Do I Need To Know Illustrator With Figma?

04:15
55

Tips & Tricks For Using Images In Figma

06:11
56

Masking & Cropping Images In Figma

09:12
57

Free Images & Plugins For Figma

02:31
58

Do You Need Photoshop For Ux Design In Figma?

10:40
59

Class Project 10 - Images

01:17
60

What Is Autolayout & Expanding Buttons In Figma?

10:27
61

Class Project 11 - Buttons

01:15
62

Auto Layout For Spacing

05:47
63

How To Use Constraints In Figma

08:22
64

Combining Nested Frames Auto Layout & Constraints in Figma

11:54
65

Adding Text Box Autoheight to Autolayout in Figma

08:27
66

Class Project 12 - Responsive Design

02:19
67

Nice Drop Shadow & Inner Drop Shadow Effects In Figma

05:56
68

Blur Layer, Background Blur & Image Blur in Figma

05:57
69

How to Make Neumorphic UI buttons in Figma

07:37
70

Class Project 13 - Effects

01:53
71

How To Save Locally & Save History In Figma

05:42
72

What are Components in Figma?

06:19
73

Updating, Changing & Resetting Your Components

07:47
74

You Can’t Kill Main Components In Figma

07:22
75

Where Should You Keep Your Main Components In Figma

05:02
76

Intro To The Forward Slash / Naming Convention In Figma

08:55
77

Class Project 14 - Components

00:44
78

How To Make Component Variants In Figma

06:41
79

Another Way To Make Variables In Figma

06:14
80

How to Make a Multi Dimensional Variant in Figma

11:13
81

Class Project 15 - Variants

01:41
82

How To Make A Form Using Variants In Figma

12:52
83

Class Project 16 - Form

01:27
84

Putting It All Together In A Desktop Example

19:44
85

How To Add A Popup Overlay Modal In Figma

03:03
86

How To Make & Prototype A Tool Tip In Figma

07:26
87

What are Flows in Figma?

05:39
88

Slide In Mobile Nav Menu Overlay In Figma

03:55
89

Class Project 17 - Prototyping

01:10
90

How To Pin Navigation To The Top In Figma

10:17
91

How To Make A Horizontal Scrolling Swipe In Figma

06:36
92

Automatic Scroll Down The Page To Anchor Point In Figma

04:50
93

What are Teams vs Projects vs Files in Figma?

05:18
94

How Do You Use Team Libraries In Figma

11:03
95

The Difference Between Animation & Micro Interactions

02:55
96

Animation With Custom Easing In Figma

25:36
97

Class Project 18 - My Second Animation

01:54
98

How To Make Animated Transitions In Figma

12:34
99

Class Project 19 - Page Transition

01:31
100

Micro Interactions Using Interactive Components In Figma

05:54
101

Micro Interaction Toggle Switch In Figma

04:23
102

Micro Interaction Burger Menu Turned Into A Cross In Figma

04:23
103

Class Project 20 - Micro Interaction

01:35
104

How To Change The Thumbnail For Figma Files

04:10
105

How To Export Images Out Of Figma

07:40
106

How To Share Your Document With Clients & Stakeholders

07:09
107

Talking To Your Developer Early In The Figma Design Process

03:55
108

Sharing Figma With Developers & Engineers Handoff

06:07
109

What Are The Next Level Handoffs Aka Design Systems

03:18
110

Class Project 21 - Finish your design

04:57
111

What Next?

06:08

Lesson Info

Prototype Animation and Easing In Figma

Everyone in this video, we are going to rig up this prototype. So the buttons go to places, not just clicking the frame. Plus, we'll look at the different animation techniques in between the frames. Actually, I'll show you, OK. By now there's a cool pushy thing. This one does a slidy thing. So I'm going to show you those. I'll also show you remember that problem we had on this last uh frame, the big giant black boxes that came back and we fix it right at the beginning here. So I'll leave that in there so we can all learn, we'll learn about easing as well. It's a teeny bit of a long one, but we cover a lot. Alright. Let's jump in, right. Change the animations. We're gonna do a couple of things. We are going to uh make sure we're on prototype here in the top, right? OK. And we're going to delete these, OK? If you haven't already. OK. Click on the names at the top and delete these transitions. Oh Where did he come from? Ha ha. Do you remember in an early video? You were like, I was like, ...

what were those big black uh, boxes. I've turned fig off, open it back up and I totally figured out what those big squares were. Ok. There's something in here. Uh, yeah, that's what they were. Big giant litters, Facebook. And there we go. Oh, well, problem solved. Uh, I think I was demoing it with you guys showing you how to drag it in and they all ended up there but they disappeared and now they're back. Oh, well, we fixed that uh problem. Uh Let's look at the animation. So we've delivered the connections between them all. OK? And let's do it for actual specific buttons rather than the whole entire frame. So what we can do is we're gonna say the buy now, OK? Gives its own little dot Every little unit has a dot So you can make everything clickable. So I want this buy now button to go to. It's gonna skip our product details and go all the way over to this one. Can you see? I'm just dragging it around and you can connect it up. I want it to go to straight checkout. OK. That's for the keen buyers to go straight there. No fuss, no mess. Now the animation is this OK? Uh It is instant at the moment. Just moves across. Let's look at dissolve and let's just go and test it. Remember you don't have to reload this. Um uh But you might if you've closed it, OK? Just go to this little play button. OK? And go to present and we'll open it up. All right. So a little button gonna click it. Look at that dissolve. Very exciting. Remember R is the refresh button and you can practice through it. So we won't cover every single one because some of them are pretty self explanatory. Um We're going to instant is easy. Dissolve as you just saw smart animate will leave for this video because it's a little bit more complicated for later in the course. It is amazing, but we're going to do it later on. You need to set it up a bit more. Um Let's play with move in, let's have a look uh R for reset, move in, you see it slides in from the side, that's pretty cool. That gets really nice when you're doing kind of like mobile navigation, you want to kind of like move in from the side or maybe images flying across and instead of testing every single one, what you can do is like move out and can you see down the bottom here if you hover above it, it kind of gives you a visual cue of what it's gonna do to push. Can you see instead of moving which is one kind of sliding in on top, push, we'll push one out to move one in. OK. So this is kind of an easy way to um slides really good when we do get to those mobile labs where it just kind of like pushes it to the slide, not all the way in. Ok? I'm gonna stick to move in and can you see here the directions you can decide if, where you want it from the left or come in from the right, down from the bottom, down from the top and up from the bottom. Uh So those are all pretty easy and let's look at one of the other interesting things is easing. OK? So easing is on by default and it just means that ease out means it's going to start fast and go slow on the out. Ok? It's going to ease out that little curve there. OK? I'll exaggerate it here. So, um, this is another term we need to learn. Um, MS which is milliseconds. OK? 300 milliseconds is, there's 1000 milliseconds in a second. So that here one second. Ok. So, uh 300 is, I don't know, a small part of it. Um, third ish. Ah, I'm going to turn it up to a second just so that I can, um, preview it and have a look. Um, so let's go over here, ah, for refresh by now. Can you see nice and slow but it starts fast and then gets nice and slow at the end? Ok. So that's ease out. What's very often nice is both ease in and out. You can ease it in. So it goes slow at the beginning. Watch the easy this actually shows that even better in this little, um, icon here. So it starts slow, slow, slow, slow, slow, slow and gets faster. Ok. It just always looks good with that, ease in and ease out. Ok. So I'm gonna crank it right up to exaggerate it to milliseconds. Ok. Well, I can do that. That's 1/ of a second. Um All right. So let's preview it. Let's have a look, uh for a reset by now. That is too fast. Uh So let's try 33 or reset. Click it still probably a little fast, but you get the idea right. It's easing is to play with the animation um ease in and out. It's pretty cool. It's kind of like a bounce. So let's have a little look. It's probably still going a bit fast. Have a look. Yeah, too fast but cool. Let's make it go to um push in. Yeah, that's it. Push in. I'm gonna ease it in and out and I'm going to turn it to 600. There's a lot of playing with this. It depends on how long it is and what kind of easing you're doing, what kind of direction it has to move, kind of how far it has to move. So after a reset, so that kind of e what was it called? Um, ease in and out of that kind of bounce option before we go. We're gonna kind of rig it up a little bit. You do this on your example as well. I'm not gonna do it as a class exercise because I can't really check it. Um, so what I'm gonna do is just follow me, we wanna go from learn more. You could do it from the text. It's better to do it from the button. You could group it and do it from both. Ok? So I'm just gonna do it from the um button on the outside. OK? And I'm gonna say learn more is going to our product details. So you can learn more about it and we're going to do the uh text over here. So when you often click heading on a website, OK? It'll go back to the home page. This is my home page. So what I'm gonna do is I'm going to see you go to this one. This go to this one. Now, what animation is it using? It's going to use whatever the last thing you used. So I'm using a lot of pushes. OK? So if you don't like push, we're gonna have to go and change them all. So pick it first before you start clicking on them. OK? So it'll just remember the last one. So I was thinking of push um the other thing to note about animation and just the interactions in general and prototyping. If I copy this and delete this one, click on there, hit paste. Can you see it brought along with it. OK? So as long as you're in prototype mode, you can copy and paste to different ones. So it means you can rig up the entire um navigation on one of them and just copy and paste it along. OK? So let's say it's this one here. I want it to go to the home page. You know, I make this go to the home page. I don't have a share and uh um uh account button yet. OK? Or even a mobile NAV yet, but I could just copy them all and paste them on and everything just to save some time. So by now you end up with a spaghetti, it gets more and more spaghetti ish, depending on how detailed you want your kind of prototype to be. What I want to do is make sure that this purchase button goes to here. Oop and my home button's going home button's going. Um You don't have to drag it um after a while like it's really easy with only four of them because you can just kind of like uh zoom out and just quickly drag this one. Get it over here. OK? It's doable uh after a while it's not, you know, you saw that like Microsoft Materials. One no Microsoft teams, one, there's no chance of rigging that up um with dragging and dropping. OK. So what you can do is you can click on these, OK? And if you don't click on them. You select it in proto dot mode, click interactions, set plus. Ok? And it's gonna say tap, what happens when you tap this one? It's gonna go to navigate to the homepage. Ok. So you can do it that way and play around with your dissolve. So instead of dragging it, you can just kind of like select it, add this direction and do it this way. I'm gonna dissolve back. Fancy. Ok? I think that's it. Um That's it, that's it. That's it. Hang on, let me think. I'll pause it. Hang on. Ah, it's hard to get it right. Anyway, when you're in the desktop view in our upcoming video, we will test it on our actual phone and then you'll know instantly you'll be like I'm stuck and I can't get back. Ok? So you can update your um ah your prototype. No updating them. We didn't do that. So if I want to update this one from, you know, push, you can click on this line and it will pop that out otherwise click on it and then you can click on homepage and it just pops that thing back out again to delete one. You can drag it off, back into itself so it disappears or you can click on the line like we did before and delete it. Alright, let's start to get prototype. Let's have a look at our prototype. What can we do? Uh Let's go back to home. And did you notice that if I click on somewhere that doesn't work, these little blue dots appear, it's just to help uh people that are testing even yourself what to actually click. OK? Because we are doing, let's say a task flow. And it's very simple. There's only four slides in it and I only want to test that. I don't want people going. I probably remove that plus button for my test just because it's gonna confuse the test itself. Ok. But um maybe it goes to the um uh product details page, but if you click anywhere, it should highlight the one. So by now, uh purchase, hey, congratulations. The push and the bounce is a bit weird. But um you get the idea. All right, that is animation. What you probably are thinking you're thinking is I'm not sure I can use uh fig A because it doesn't have the best, most amazing animation transition in the world. Let's have a look. It doesn't have dissolve. Where's my page peel in my bar doors? I know they're actually illegal in most countries now because they're so terrible. Uh So if you're viewing pleasure editor, can we wrap up with a page peel?

Class Materials

Bonus Materials

BYOL_Figma_Cheatsheet.pdf
Exercise_Files_-_Figma_Essentials.zip

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