Drum Mixing - Cymbals and Rooms
I do want a few cymbals in there. But, I'm going to control that hard. And a few kicks, but very, very little. (cymbal and drum beat music) Okay. In all reality, this is meant to sound destructive. (cymbals and loud drum beat music) I wonder if you can hear, I have it blended in there oh so quietly but it just adds a little bit of length and a little bit of glue to the whole thing. I have it with a fast attack and release so that it just gets on there and gets off very quickly and brings up the stuff around the snare heads. I've got the snare going to it probably the loudest out of anything. I might bring a few more cymbals in there. But, I wanna be careful so it doesn't become a cymbal mess. I'm going to actually turn down the amount of toms going to it, actually. I feel like they're making it explode a little. (cymbals and drum beat music) Using the SPL to make that parallel comp even longer. (loud cymbals and drum beat music) Funny how gross it sounds by itself. Gonna turn down a li...
ttle bit of snare going into it just a hair. (cymbals and drum beat music) You really only need the tiniest amount (cymbals and drum beat music) All right, let's see what's going on with a few more rooms. (very soft cymbals crashing) (cymbal and drum beat music) Just trying to get it to where the kicks don't cause a problem anymore with the low end. I'm not going to be able to get rid of them completely but that's fine. (cymbal and drum beats crashing) Sounds natural. (typing on keyboard) (cymbal and drum beats crashing loudly) (cymbal and drum beat music) Yeah, this drum is too loud. (cymbal and drum beat music) So far I'm not liking all the rooms. Oh well, it happens. (cymbal and drum beat music) All right, so it's starting to come to a point where I need to start adding other things or I'm going to completely lose any sort of perspective. But, the main thing that I've been doing is trying to control dynamics, get rid of frequencies that are really, really annoying and add harmonics where possible. Been using the virtual tape machine, for instance to just smooth out really, really pokey highs. Harmonics are your friends in that regard. I've also been using parallel compression to try to make things a little bit longer. And this is by no means a finished drum sound but it's a drum sound that's on the way. That's for sure. (cymbal and drum beat music) (cymbal and drum beat music) It's nice to really hear that. (cymbals and drum beat music) Just gonna double-check something. (cymbal crashing) Something in the kick sounds like it's farting out a little. Gonna get that under control. (kick drum beating) Ah, okay. (kick drum beating) (cymbal and drum beat music) (mouse clicking) (cymbal and drum beat music) Cool, I bet that that will cut over music. I think in the next session I'm going to start bringing in guitars and bass and really start fine-tuning those drums and getting guitar and bass down to really know where we're at. Because after everything I've done it would be kind of impossible to really know with these scratch tracks. Well, with these scratch tones. (cymbal and drum beat music) (bass guitar strumming) Yeah, that's gonna make a tone, cool. So this will be for the next time. So, next time I will refine the drum sound even further, dial in bass and guitar tones, start to get all that balanced and we'll move on from there. Without doing that, I can't really tell if the low end is right or if the drums are too pokey or anything like that 'cause I'm totally not used to these speakers. And I feel like if I go any further at this point I'm just gonna be spinning my wheels. So, I need to start working on other instruments and have something to work with so I can really, really finish up those drums and finish up the mix.