Animating Your Puppet Pins
To animate these first. I'm just going to delete this pin in the middle that I set. So now I actually have set eight pins, press u on your keyboard and you find that all of the pins that we have set, they have key frames. And so it's telling after effects at this point in time at zero seconds we want these pins to be at this position, so we just have to animate them. So I'm gonna go forward. I'm going to find this pin just by clicking on it and drag down and I can use my pin tool or my selection tool. And I'm also going to find this pin tool and move it down about the same distance just like that. Now I'm gonna look at my timeline and I want to clean it up a little bit. So I'm going to close down all of these puppet pins that I'm not animating because I'm not really gonna animate any of those other ones. Just the ones that have the motion. So that looks a little bit better. So we just have pin three and 4 as the one we're animating. And actually at the very beginning, I want to move th...
is initial position just up a little bit. So I'm going to go to zero seconds and move these up. Now I can literally copy and paste these key frames so I can take both of these copy and paste them copy and paste. And you see that I'm going equal distances half a second until the first key frame, then a half second until the wings are up, then a half a second till they're down. And then I know that they have to be up at two seconds so I can copy all of these. So now I copy four, paste them, Copy All four, Paste them And then I can just go forward to four seconds paste again And take these four and paste again. So now we have our wings going up and down. One thing that looks a little unnatural is that there should be some subtle motion to the bird going up and down. And I'm also going to easy ease all of these key frames just to make it a little bit more natural looking. I'll also be adding some motion blur to it, but that's a little render intensive with the puppet tool. So I'm going to do that last. So when the wings are up and then they're pressing down, the birds should move up subtly because the wings press down on the air and the body goes up. So what I can do just with the body of the owl, just with the position of this layer. I can set a key frame here and actually move up just by pressing shift and up, key on my keyboard. Then I'll go back to zero seconds and go back down and then I'll copy and paste these every half second like so and now it should look a little bit more natural with the bird moving up and down as if it was actually flying, awesome. So that's how we animate pins in the next lesson, we're going to be adding the background and then also adding the blinking eyes.