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Superior Drummer Master Class

Lesson 6 of 26

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Superior Drummer Master Class

Lesson 6 of 26

Cached Mode

 

Lesson Info

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So let's go into cash mode because and let's make this a little more interesting right now. Obviously, we have some layer limits set, and we know that we're not unlimited were on e drums. Let's make this unlimited. Let's see him. OK, so it's It's a little over megabytes of ram Now, that doesn't seem like much to us right now. But again, if we're working on a system with limited resource is, we may want to look for ways to make that footprint and CPU and memory less. Is that fair? Okay, we know if we go to 16 bit mode, it's going to shave some off. It's gonna reload everything. That's the one thing you gotta wait for. So that's the first on the easiest option. Makes sense. You're good there, But let's say you don't want to do that and you want to get a little more specific, so I'm gonna take this off. It's gonna reload again. All right, so if I go into cash mode, we clear this out, I'm going to cash to mode now. I've got one megabyte of sound loaded, and that's probably not gonna work,...

but I have a MIDI file, right? I have a mini groove that I've been playing. Check this out. I'm gonna hit play, and it's gonna sound weird. So what's gonna happen is, as I play this MIDI file, something's gonna be happening behind the scenes in the actual audio of the software you're gonna hear it would be like, Oh, it's broken. Not yet. So here we go with memories kind of going up, right? Oh, just jumped. That symbol really wanted to be in there, but we seem like we're kind of leveled out now. Yeah, So what just happened? I cashed the actual groove that was playing. So here's what the software did. The software says, Okay, I'm in cache mode and he's got a groove that's playing. I need to listen to this groove and look at the information that it's presenting to the sample pool and Onley load the actual samples being used by this group because again, we've got a whole kit loaded here. Maybe we're not hitting a symbol where there's no Tom's in that group. There's a whole bunch of samples that are loaded that he's not using. I only need to load what he needs to its fullest based on again my layer limits and everything else and the fact that I've got my voice limits set at 99 for the snare drum. So all of these things it's listening to it's jostling him around a place through a couple times and look at the huge difference right now. When is this really handy? As we'll see later on in the class, when we actually build a long performance in a doll and you have your performance ready to go and you've got everything planned on its a three minute song, and you put things in cache mode and let it determine okay that you're you're cutting. Your resource is in half immensely, based on what you need new, very cool feature. So you can always. And again, it's a very small mini group, so it's corresponds. And then, to get out of cash mode, you can simply take this off, and it's gonna reload everything else that makes sense to everybody kind of a cool feature again. Even once you set this up, it wants to make sure that you understand that it doesn't have to be a drain on your system. that it is completely customizable that you can get the most out of a based on your machine. So in this menu, when you're in cache mode, so I'm gonna clear everything out, There are some cool presets. So, for instance, we've gone through these, right? So these air your basic layer limits. We're gonna talk about Easy drummer in a second cause that's kind of a special one. You'll see over and over. You can create some presets for your layer limits. You can see I've done zero presets for this class from layer limits, cause it's not that exciting. But down here, you've got exclude, unloaded articulations, exclude on used articulations and next load selected on Lee. So what I want to do is in next load selected. Only this is something this is one you're going to see often in a lot of the drop down menus and people like What does that mean? Next load selected only It's like stop ahead, is it? Stop ahead or stop ahead it the way that it's It's annunciated, right? So next load selected, only it's next load selected only. So there's no comma because I don't think you put commas and drop down menus, although you should be able to. So what's gonna happen is very simple. If I have something selected in superior drummer, it will always be blue. That's how you know it's selected. And when you apply that particular menu option next load selected only. So next exclamation point, right? I check that whatever I load next, as far as a preset goes, will Onley be applied toe? What I have selected require when I want to use that No, I do know. I'm supposed to know. That's why I'm here. Wouldn't be funny. Much like I you just did. Here's the thing when you go through that, I mean, look at how long we've been talking about memory, right? So and we're talking about it because we want everyone to make sure that they understand how this all works. But when you're on your own and you're working in a dog, you can spend hours minute, Lee, fine tuning everything, and you may get to the point where you've created a voice and layer limit that you love that you know, works for the snare drum, and you want to apply it on every snare drum you load from any kid any time because you're hoping that it's gonna have the same effect. But you haven't taken the time to do. Tom's ultimately just giving you that option to do the work once, save it and apply it to very, very different things, which is a good Segway. So has everyone follow me there? Next load selected only. Okay, I think a couple of these other menu options for the later okay, exclude unloaded. So this would mean if if you wanted to make sure that you weren't bringing anything already that was loaded in. You've set the layer limits low. Don't bring anything else in right. Exclude unused. Which is the same as if you're in cache mode, you're gonna It's automatically gonna happen anyway. Um, sound good. So let's get out of cash and let's talk about a couple of other things

Class Description


Superior Drummer is the industry standard for pro-level virtual drums. It is used on countless albums, at nearly every studio on the planet. Yet, most users are barely scratching the surface of the software’s capabilities.

In Superior Drummer Master Class, Rikk Currence, CEO of Toontrack North America, will give you the definitive guide to Superior Drummer. He’ll help you unlock countless new workflow efficiencies and creative possibilities. 

You’ll learn about:

  • The basics of the Superior Drummer interface
  • How to use the Construct page to assemble your kit 
  • Getting the Grooves page to work with MIDI 
  • Working the Mixer page – including effects and routing 
  • Navigating the Mapping page and using Superior with e-drums

You’ll also learn the advanced features that are the real key to getting the most out of Superior. Rikk will show how to use X-drum to assemble custom kits and layer sounds to create custom drums, and how to use the Bounce page, a highly-underutilized feature in Superior that enables you to bounce out every piece of the kit as its own audio file – the ultimate solution to bleed problems!

Superior Drummer Master Class with Rikk Currence will reveal the full potential of Superior and enable you to do things you only dreamed were possible.

Reviews

Shayne Sheldon
 

I am very pleased with this course. It was originally presented as a free live stream and is the first CreativeLive course that I have taken in. I am so impressed, that I have purchased it. If you are a current Toontrack Superior Drummer 2 user (or are thinking of buying SD 2) and are looking for a guided way to learning this software, this course is one of the best learning methods I have ever come across. I doesn't matter what your experience level is with Superior Drummer-- there is something here for beginners, intermediate, and advanced. Though I would recommend having a working knowledge of MIDI, audio and computers. Absolute beginners to using software instruments and creating music in their computer might find the information in this course a bit overwhelming. Instructor Rikk Currence takes you thoroughly through basic to advanced concepts showing the true depth of this virtual instrument program. Rikk takes you through the program settings and options; creating custom virtual drum kits; settings for MIDI controllers and E-Drum kits; using the SD 2.0 as a stand alone virtual instrument, as well runninf it as a plug-in in a Digital Audio Workstation (D.A.W.) like Avid's Pro Tools. So much more is covered in this course, that I can't fully begin to share it all in this review. The knowledge I gained from this CreativeLive two day course has given me extra insight, increasing my functionality with Superior Drummer 2. Two thumbs up for this Master Class-- I can't recommend it enough to all Superior Drummer 2 users Thanks to Rikk Currence and CreativeLive for a superior course on Toontrack's Superior Drummer 2.

Ian Stephenson
 

Great course, the tutor kept it entertaining and held our interest whilst still getting over a huge wealth of detail for all levels of user. recommended :-)

Robert Bour
 

Great class with detailed explanations. I would love to see a SD 3.0 update!