Which is Better: sRGB vs Adobe 1998?
Let's jump into another question. That was about your camera settings on that was Do you this from a C M 83? What is the best setting to be on s RGB or Adobe 1998 in your camera menu? Good question. Okay, So I think actually someone sent me this online to I had this in my notes for a question. So this is talking about color spaces, right? Color spaces are this big nightmare of a thing that are not fun to deal with. But basically what it is is that I mean, let me draw this on the board. I have the board might as well use it. So in camera, You know, the simplest thing is just to leave it on adobe RGB. Now, that doesn't mean that you keep it there. What I'm doing is I'm saying leaving on Adobe rgb and I could end the question. I could end it right there, but I wouldn't be a full answer, so I'm not gonna end it right there. Sorry, Steve, Your right. Okay, So adobe RGB is when you're shooting in camera, you might as well leave it there, because what it is is let's say that your color space ...
right now this isn't really how you draw color space. Actually, it kind of is Let's do this. I don't know. I know there's going to be someone on the Internet that called this out because they're like, It's g b are not rgb this way or whatever the graph actually shows. But here is a color space graph, right? I know this looks mathematical Everything, but don't think of it is math. Just think of it as if this was colors. So if you had read order to green over to blue, like all over the place. Okay, this may be what rgb This is adobe RGB. So this is the amount of trillions of colors that make up what we see with our eyes. Let's say that this is the trillion of colors that we can see with our eyes, right. This is the amount that you can see inside of rgb adobe RGB Okay. And that looks like it's limiting compared to what are I see. But in reality, we don't generally perceive that huge like like we don't really notice all this stuff that our eyes can see out here beyond this range. Anyway, it's not So you're not. It's not the end of the world is what I'm trying to say. Not that color space ever was the end of the world. But if that's a adobe RGB, then what s RGB is It's a smaller subset of colors s our baby. I'm just trying to think through in my head because I clearly have problems with Geez. Okay, so that's RGB is a smaller grouping of colors that is a It's a subset of adobe rgb, which is a subset of what our entire I might see with trillions of colors. The problem here is, let's say your cameras, they have the ability to shoot with a wider range. Write most of your devices like your camera camera can shoot this. But every device that you view it on screen I don't know. I said screen as opposed, like LCD, but IPad IPhone thrown android device in their Samsung. Can we? Is this tonight? I didn't put their logo up there. It's okay. Okay. So these guys, everything that you're viewing on, like anything computer based that you are viewing these images with is showing the smaller set of S RGB. So all that means is if you are prepping your images in adobe RGB and then exporting them all in adobe rgb but screens air presenting them in s rgb And that means that you might not see the colors that you were intending to see, right? So then you see a little bit of shift in color. So in my mind that you just way to do this is to most of us. By the way, why? Why ever use air like Adobe rgb? Why ever used those expanded ranges? Because when you print, it can actually make a big difference. Okay, when it goes to print. And really, I would say this when it goes to print for commercial uses for museum uses for, you know, portfolios that you want to hang up on your wall and like, have museum quality artwork. This guy but a lot of printers a lot of consumer based printers will do a whole crazy color conversion process anyway, So what is the safe bet? Stick light room stick photo shops to come all toe s rgb