Skip to main content

Fast and Effective UX Design: Learn the Process

Lesson 9 of 17

Creating an Agenda

 

Fast and Effective UX Design: Learn the Process

Lesson 9 of 17

Creating an Agenda

 

Lesson Info

Creating an Agenda

So let's reset the clock the clock resets when you're done with the task to zero on dh again you want to keep a clipping pace you don't want people to fall asleep so the next thing we're gonna do see agenda so we have a few exercise left the three main exercises are defining the brand which were already did we're going to find some users we did one already so we need two more at least have a deeper understanding of the user and we wanted to use her stories that's one of my priorities because from user stories weaken jump fairly quickly to screen comp sort to screen sketches but there's one thing which is the business part ization we decided not to do revenue we're going to do awareness for marketing purposes and efficiency though I love to do revenue and I think we probably should but you already said no so it's okay to clip it you can do it later so keep things fairly flowy all right, so here's what we want to do so right now it's a certain time and we're right at a hour so that's gre...

at we want to keep it about fifteen minutes per profile or less so that we go faster so we introduced a client ah line interests the next thing its users so I'm going to say from this time to ten minutes uh user one what I'm gonna do first is I'm just going to put down so this is gonna be session one I'm breaking it up into our actual timing here today I created live which is ok so you might actually do this over a day you might do it over two days you might do it over three hours I've done it every which way an hour and a half's too short two half days is the best time to full days too long one full date not bad and there were brick break up each time into four into always a break so it is it one day you have morning and afternoon with a brake in between each make sense that's four sessions one two and notice that I have one two three four five six seven so six is probably ideal break out seven I'm adding a just in case but don't go for more than that is too much so user one actually where have these air one he's there too user three and I wanted to do the user stories right after them but I'm gonna instead just go straight through that to awareness and let's see how much we could get through this and efficiency fish and sea and the timing here instead of putting in the actual hours I'm just going to put you know ten minutes ten minutes ten minutes and ten minutes which gives us forty I'm cutting it a little shorter than I'm thinking fifteen maybe, but I do ten so that we have the pressure to go a little faster and let it expand does that make sense? It looks like I'm letting it expand let's go for another few minutes. You see, I look flexible, right? But I over, I underestimated and I know that because I'm a master at underestimating I'm so good at ten lives in two minutes that do right away and then it takes me an hour and a half so that's a that's a facilitation trick and again, this is all about fast and effective facilitation. So here we go. So the next thing is a user, the first user we did and we'll review it so that we can have a little bit of of clarity on it is that first of all that sound okay, agenda wise to users and the two big goals because this gives us the rest of the session for sketching actually sorry let's fit in a little bit more in here we're going to use her story let's see if we can fit in and you get to ease her story it worries me a little bit because I do want to get to use her story I could stick this in here right after the users and then jumped these down but then the user story doesn't have the point of view of the business goals, so then that doesn't make sense. So doing these first makes sense if you want to truncate this schedule because of speed just to show the power of the three combined, just do one each to one user, one goal and the brand when user one goal and that way you can at least triangulate a certain aspect but it's better to do all so that is now a user, which we already have here. I'm gonna move this guy, have a little bit of tape over there on the side to the center. So you guys need to set up your rooms? You getting this on the white ford? You can do it a lot of ways. Well, you're going to get the gym. Mention it's, the workbook version of this which is a small lead and half by eleven but is easy enough. Teo, blow it up and make it this big and I have tape over here. Well, I'm looking for the tape. One thing I can talk about is materials are really basic, so you know, things like the big stickies, which I really like, um, tape uh, sharpies uh, index cards, all those things are thank you very much, sir. All those things air important because you want to move so a lot of people might think that this is all for it looking cool like the stickies and the color and stuff so you can classify and so that you can move him meaning you can change your mind you could make decisions you're gonna ask the client to change all that kind of stuff thank you, sir. All right, here we go. So the first user that we did was one of the primary users it was christina palmer the manager mom so we gave her a name that's not a real name we just made it up. Manager mom what was the manager mom she was the context was that she was on mba was she's balancing work as well as pretty active in our kids lives volunteer time she has more than one child her husband works as well so she's overwhelmed pressed on time but invested really cares. You know gary mom does but really cares about her kids and cares about how she's shaping her kids perspectives and struggling with media is kind of taking the lion's share of the voice where her kids perspective so she wants to take it back to this is you guys, this is you what? You know yes eyes so except for forty format so sure about that yeah well, you don't have to tell you you don't look a day older than thirty two the uh the point being that the ceo of a startup will usually be their primary use sir I'm my primary user for the school I mean just me in the past so it sze not uncommon so cool so we have the story here she volunteers what you just said lindsley pre select the needs came out the priorities were easy visually derivative recording viewing habits media log with title length of viewing easy to use repository recommendations control cut off time remotely uh that's based on need so these air solutions based on knees and I'll talk about this in a second better content options so she needs this she needs easy to sign up and customize she needs better content options she needs a quick way to learn about new content and whether it matches her values she needs control device an amount of time the solution it's a feature or solution to the needs there's many ways to do this there's no longer ways to do it there's more deeper ways to do it this is how I like to do it tit tat tat the demographics what's the story this sets up the problem the challenges jobs, ambitions what do they need to solve their challenges boom so this goes into here and this goes into here that's how I like to do it there are other people who like to do it in slightly different ways remember, I'm a dd. So I needed to be super, like, specifically simple. And I don't want to change it. So anyway, now we have the prioritization. This is artificial in this case scenario, but it does help to know what the three are.

Class Description

AFTER THIS CLASS YOU’LL BE ABLE TO:

  • Create and interpret user profiles
  • Accurately assess business goals and requirements
  • Sketch wireframes for a website and mobile app
  • Facilitate an efficient UX design session with tools that work

ABOUT JOSE’S CLASS:

Navigating the UX design of a digital project can take weeks and even months - in Fast and Effective UX Design: Learn the Process, design veteran Jose Caballer boils it down into just one action-packed session with a real client.

The designer’s role on a team is changing in the start-up age, and navigating competing interests and priorities on a team can be challenging; Jose demonstrates how to facilitate the UX design process with confidence, efficiency, and finesse. In this rare opportunity, watch him lead a live session with a client, moving from goal setting to user profiles to wireframe design with ease. Jose breaks the classroom’s “fourth wall”, pausing to note facilitation techniques in real time, sharing tips and ready-to-use templates.

The UX design process is about facilitating, listening, and translating. In Fast and Effective UX Design: Learn the Process, Jose Caballer shows you how the pros do it, and equips you with what you need to do it yourself.

WHO THIS CLASS IS FOR:

This class is designed for creative professionals new and veteran to the UX design process: start-up entrepreneurs, UX designers, designers transitioning to UX, project managers, and more.

ABOUT YOUR INSTRUCTOR:

Jose is the co-founder of The Skool, an education company that teaches designers, agencies and corporations the design of business in the 21st Century. He studied graphic design at Art Center College of Design and was trained in digital “on the streets” of the .COM boom in the 90's. In 2001 he founded The Groop, the digital agency he led for 11 years, working with diverse clients such as Al Gore, Jamie Oliver, Thomas Keller, Alice Waters and corporate clients like Disney, Nike and Myspace.

Today he combines his 19 years of digital experience and his passion for teaching at The Skool. He has trained thousands of professionals through workshops and webinars worldwide.

Lessons

  1. Class Introduction

    Jose lays out the framework for this session: what will you learn in this course? What are the most common issues that start-ups and teams have during the user experience design process? How can you overcome and avoid these challenges? Jose models canvassing for user needs by noting what his students want to learn, tailoring the session to their needs.

  2. UX Facilitation Overview

    What does it mean to work as a UX designer? Jose aligns us in UX fundamentals and terminology as a starting point, sharing his interpretation and visualization of the design process. What role does empathy play in design thinking?

  3. Brand Attributes, Customer Profiles, & Business Goals

    How do defining brand attributes help the UX process? How do you create effective customer profiles? Jose outlines how to streamline the process for your client as a user experience designer. Often establishing strategic alignment alone can take weeks - Jose demonstrates how to align brand, user, and goals with efficiency.

  4. The Facilitation Framework

    Great UX takes even better planning. Jose accomplishes a weeks-long process in a single session, so every minute counts. Learn about the facilitation framework Jose has developed, its benefits, and tips and exercises that synthesize thinking and produce lasting results.

  5. Introducing The Client: SmartFeed

    Meet the SmartFeed team, curators of safe, educational, and entertaining digital media content for children, managed by parents via playlists and recommendations. Jose models aligning his client’s interests with his own and sets the stage for the live UX design session.****

  6. UX Overview Q & A

    Before diving into the live session, Jose answers audience questions. How many users is sufficient for usability testing? When do you stop iterating? How do you define your users? How do you help a client narrow down their business goals? What promises can you make to a client?

  7. Meet the Client: The SmartFeed Stakeholders

    Break the ice with the team: what has brought SmartFeed team members to where they are today? Watch how Jose establishes rapport with his client and invites audience members as contributors to the table. Positive and effective design experiences begin with establishing team members as assets.

  8. Alignment Exercise

    Aligning team members helps set up a session for success; Jose models how to facilitate an alignment exercise in under seven minutes, resulting in a collective goal statement that will bookend the session.

  9. Creating an Agenda

    What are planning best practices? How do you structure sessions to allow for optimal productivity? In this lesson, Jose shares his agenda-crafting resources and discusses user research. The team reviews the “Manager Mom” user profile, and Jose advises where to look first for real users.

  10. Creating a User Profile: Single Dad

    Learn how to create user profiles using Jose’s template and watch the team (including live students) bring the “Single Dad” user to life. Jose models how to correlate user solutions with user needs, and how to combine and prioritize solutions.

  11. Creating a User Profile: Millennial Mom

    How do you construct user profiles that complement each other? The team rounds out its collection with the “Millennial Mom”, demonstrating how deep to go when creating user profiles.

  12. Defining Awareness Goals

    Good design alone isn’t enough to guarantee the success of a final product - how will your product gain traction in the real world? Popularity and downloads come from distinct and calculated actions, and Jose models how to define and prioritize awareness goals. Learn how to determine short, medium, and long term priorities in an objective way.

  13. Establishing Efficiency Goals

    The product design process can fall apart when it focuses too much on the product versus the start-up; Jose addresses how to approach the process with design thinking and efficiency goals in mind. Learn how to use his protocol for developing efficiency goals as a team.

  14. User Story Introduction

    How do you develop a user story in a way that easily translates to the creation of information architecture, or site maps and user interface, whether for web design or mobile apps? How do you use customer profiles to craft a user story? Jose introduces a three-part process to create a user story: Find out, Engage, and Return.

  15. Sketching The User Story

    Watch as Jose models front-end development, synthesizing competing factors. User interface design can be complicated, however learn how to go from user profiles to user stories, to actual wireframes. Jose advises on how to make your product visually stand-out from the rest.

  16. Sketching Page 2

    You’ve got your customer in your app for the first time - they’ve found out about it online, they’ve clicked and engaged, and hopefully you’ve ensured they’ll return. It’s time to build out the interaction design; what happens on the next screen when your customer explores deeper? Jose sketches the user’s journey and the team considers different built-in features.

  17. Checking In: What Is or Isn't Working

    Great user experiences are valuable for the user: Jose models a retrospective exercise to ensure the team is on track to meeting its collective goal, and what can be improved in the remaining time of today’s session. How do you approach user testing to get product validation? And finally, how do you close a session with client in a reflective manner?

Reviews

Jonella
 

Love this class and so glad I bought it. I'll be able to refer back to his lessons again and again. His work with an actual client is what really sets this class apart, having provided specifics on how to ask a client a question, how to get them down to what matters most and on and on! Can not express how valuable this will be for me. Thank you Jose and thank you Creative Live!

Karey Covey
 

Great session. Covered a lot of information. Only suggestion for improvement was at the end, just giving a quick overview of the entire process again just to tie it all back together. Awesome info, well articulated, and very inspirational. Thank you!

Gary Harding
 

Have already recommended to a few colleagues. I am web designer, but I see great crossover benefit in strategizing with my web design clients. p.s. I was thinking that a Smart Feed rating could become a standard used by Rotten Tomatoes, Netflix so it would gain more power as being ubiquitous and useful.