Closing Thoughts and Final Review
after we've been through all of that, it would seem kind of silly to have a simple sampler, right? Not at all. Think about a drum machine. You could build a drum machine, a reactor if you wanted to. And the drum machine you'd wanna have just very simple little modules for each drum. And it's totally appropriate for that kind of thing. Now, I would like to encourage everybody as they go through and build this stuff and create samplers and create, you know, additive and subtract Ivo. And whatever happens to be created it. I really I want to encourage people to create hybrids, synthesizers, you know, like, have parts of it that are additive have parts of it that Air FM have parts of it, that air sampling. And don't be afraid to pick and choose different parts and put them together. And now that we've been through all this and you have a good understanding of how this works, don't be afraid of Mac Rose Going to your macros. Check stuff out. You know, if you go to an oscillator and you say ...
this OSC, I just attached my pitching gate. Well, look at my panel. it looks beautiful. It's exactly what we need. And so building from building from macros is really cool. It allows us to very quickly and easily get all the basics out of the way so that we can go to the more like, sort of high level aspects of the sense. Uh, also look at other people's stuff and rip it off, you know, go into a, uh, going to a scent that maybe was built in reactor. That looks crazy. Well, let's go inside it. What's going on? You know what? I think I'll take that oscillator section. And if I make a new ensemble, I can literally just paste that entire oscillator section and look, There's all the controls that just came from that other synth, and we could use that if we wanted to. There's also a lot of user banks online, like if you go on the Native Instruments site, there's amazing user community and stuff that people have built. Their is really just are inspiring. Lee Cool. They've made modeled violins that you play with with a virtual bow. They've created modular sense like full on, like take a patch cable and go from one part to another. They've created simpler since they've created all like every emulator you could possibly imagine from 909 to a Juno to whatever somebody is built it, and it's sitting in that user library. So I highly encourage people to go to the user library and kind of pick things out as well. And, uh, and that's basically about it. We've gone through pretty much every section of reactor, and of course, this is still skimming the surface. It's still up to everybody who's watching this to go in and really experiment with reactor and take. Take all of the basics that have been learned here and apply them yourself and go through all the go through all the stuff of like looking through an instrument, just trying stuff. And if it breaks, so what, You know, save a copy of it off. But all of that experimentation is where the really cool stuff happens, because you may make a reactor instrument do something that is not supposed to dio. That's the great thing about Reactor is playing around until something you know, breaks in a cool way. So that could be fun as well. Awesome. So Do you have any questions or No, thanks for good. Cool. Okay. Do you know wrap it up with something like, Yeah, definitely. Um, yes. Like I said, I mean, we've gone over. We went over. Subtract, subtract of synthesis additive synthesis FM, uh, and sampling now those those air for sort of very popular forms of synthesis. There are other things you can do in reactor as well, such as physical modelling and all that sort of thing when you get more advanced. But it's really important this class, this course, this workshop I just want everybody to have the basic components. Oscillator filter amp how to use the basic math stuff like the amount knobs that we created with the multipliers, those air really important using the length output of the samplers that's really important. Be able to create partials and create the harmonic Siri's by converting one type of event data into another type of linear data. That's really important. Understanding the ports, events vs audio data, all of that stuff like, if you have a good knowledge of that sort of thing and being able to follow your data from one end to the other, let go. This is sending one. This is being converted to 200. The 200 is going here for a purpose. You know, be able to see how it travels through. The instrument is really important as well. And those are the main things that I wanted to get by in this workshop on I just hope everybody has a blast with it.