Presets Part 2
When we last left photo shop, we were make talking about making custom keyboard shortcuts and custom menus. The third part of the this little mini puzzle is something called a work space and a work space does two very important things. One is, it organizes your layout of where you want things to appear, so by default, photoshopped comes certain way and says, there's tools here, there's panels here and then you can configure it the way you want, and once again, using our favorite theoretically word if you leave panels a certain way, theoretically, they should. It just looked like that every time you quit and restart photoshopped unfortunately, that's not always the case, so the workspace does it lets you save the position of your panels and how they appear and if you want a keyboard, shortcuts and menus. So for example, in my case here, I decided I spent so much time working in layers that I wanted the main part of my layout here to be a giant layers panel. So I took all these other pan...
els, and I collapsed them down into smaller, just kind of the tab view so that they're there if I want them, but they're not taking up space so that's not a standard way that photoshopped looks, I did that, then these other kind of many panels mean any time I want any of these I could just pop them up but they're sort of secondary to me so I don't need them over here once I had all of this organized the way that I wanted then I went to the window menu and shows workspace new work space when you do that it automatically assumes you want the panel locations and lay out the way you want but you know is it also gives the opportunity to say and I like any custom keyboard shortcuts and menus so what this means is now when you're working on a project you could actually have different types of layouts for different types of projects. For example, when you're doing maybe restoring old photos you might use a different set of tools and panels but if you were doing something like something was very type heavy so photoshopped comes with a bunch of work spaces and then you can also make your own and you can activate the work spaces under the workspace menu or depending on how big your monitor spaces you can see over here just says my name that's a workspace that I created and here's a bunch of other ones so just to show you how this works if I decided I was working on some project going to spend a lot of time working with type then I could change the workspace to the one kyle called typography and this is one that adobe provided when I do that look what it does to my panels it switches around says all the type stuff is at the top layers air down here so once I'm finished working with that I'd put it back to my work space and reoriented being the way that I want, which is really nice instead of what a lot of people spend half their life doing is moving panels and shuffling them around to make it look the way you want this way you do it once and then it's done and it mentioned photoshopped comes with a siri's that are already created one of them that's really actually quite a smart idea and I use this extensively when talking to people about a new version so like when cia six comes out what most people do when they get their upgrade is they want to figure out what's different so they do this they look under every menu and try and spot whatever wasn't there before. You have to be pretty good toe to recognize that so one of the work spaces that adobe provides of every new version is called new in whatever the version number and when you do it color codes anything that's different so now as I'm looking under menus, I go there's something different here there's something so it means either knew or enhanced so I usually turn this on for like about five minutes before it gets really old, but initially when you're trying to look for did I miss anything new? This is a really nice way to very quickly under every menu see what's new doesn't tell you what the new function is, it just says, well, there's, something has changed in puppet war it doesn't actually mean it's it's a new function, but they've enhanced it some way once you've done that personally, I very quickly switch back to my own workspace that I'm more comfortable with but that's just a nice way to kind of see very quickly just show me what's new enhanced different but a work space is another type of preset because it can be moved from one machine to another when we talked before about using that export function to export actions and everything else you can also export a work space. So for example, knowing I was coming here and working on there for machine, I exported my workspace so that very quickly I could just loaded said it had to reconfigure this version of photoshopped to look the way that I wanted so work spaces or another type of pre set very small, very transportable where you can easily just say ok, I want to try something let me load them on the other machine and use them so very simple to work with the other type of pre set, which is a little bit different we've been talking about the ones that air show up in a panel the other type of preset is more of an adjustment preset, so the photo shop we have all these adjustment layers and in the next section were and talk more about the difference between adjustment layers and regular adjustments, but let's say, for the sake of argument that I want to take a siri's of photographs and convert them to black and white, so I'm going to use the black and white adjustment layer, and I start playing around moving sliders is doing something something visually, so I'm not trying to do it, you know, through any fancy kind of way, I'm just visually saying, I like the look of that, and I realize I have several photographs I'm going to take over the next few days, I might not have them yet, so I can't just apply this and I want to in effect, save these settings, so I don't have to remember what were those? Well, you could just do that by calling in here and choosing to save, and they'll say whatever the name he adjusting layer preset so again is going to prompt you to create it, so you call it some clever name, and then from now on, when I'm working on any document I see all the built in presets and then mine that you call it mind you could say and then I see mine, but people typically use the name is better than that, but the idea of it is now on any project I'm working on. I just open a document and say I want to look like that now I just go to the black and white adjustment layer and then choose my preset which doesn't work in this particular case because I just not appropriate for that particular photo but that's the point of adjustment layer presets and like almost every kind of presets you khun still tweak the results it's just starting you off in the right place so any adjustment layer at all there are presets well, let me rephrase that almost every adjustment layer there presets there are a couple that don't have process just by the nature of them there's also a type of adjustment layer now where the on ly way to use it is through presets and that's a new adjustment layer uh, new and see a six that's called color look up every other type of adjustment there you move things around, then say say this is a pre set, this particular one the on ly way to use it is apply presets that of adobe has given you and you can tweak them that's just like you want it or not so there's no easy way around except to go what's this do and you just choose it and it applies that can go ok not what I had in mind how about this one interesting but as you can see there's no dialogue box that says and now I can tweet them so this is an unusual adjustment layer in the sense that the on ly choices apply this preset to see if you like it or not you cannot save your own there is some software that no one's ever heard of that apparently you can make these in but no one knows how to do it yet I drive didn't work so it's not this is one of the rarities so the reason I mention that is this is one of the few adjustment ares where you can't go in and say, oh, I love that look I want to recreate it is just like you choose one and if you like it great and you're only really option for tweaking this in any way would be to say, well it created an adjustment layer so I could maybe lower the capacity to make it less obvious but you can't actually tweak the settings so this is unusual case most of them are not like this most of them you do have the option of creating a preset and then saving in any way or tweaking the results anyway, you want so the other preset and we touched on it briefly earlier. Wanna talk about a little bit more is in the world of camera raw cameron. Also, you can save presets. And what makes this a little more interesting as you khun determine how much you want to save as a preset everything or just certain things. So, for example, if you had created a particular look where you tried different settings and said, while I really like the look of this and I want to apply this all the time, then this is where you could do it. So, for example, just so I can create something that you can see let's say, if I lower the saturation to make it very limited in its colors, and then we start playing around with kind of a split toning kind of thing. Not that I would necessarily leave it like that, but just to make a point, so I've made some adjustment to it. Now I want to say this is a pre set in case I ever choose to use this again, I click on the pre set, and when I click create anew, it gives me all these choices, so I could say include everything. Or I could say I don't really want to include change the exposure to this because what I'm really trying to do is add this split toning effect so I may take off some of these and say the only thing I really want is this so then I'm creating a preset from just certain aspects of camera raw so basically it's your choice by day the fault is going to assume everything which is I would say a lot of the time is what you want but then if that's not the case then you can choose to change it everyone and you could see all the different options that air in here so this is a nice way so that you can create that same principle we talked about with things like layer styles where you make little mini styles you could make presets in camera that was just a split toning preset or just a clarity or just an exposure and then used them together or say no I want this entire look to look a certain way and then I click ok once a preset is in here you have a couple of ways of applying it if you first opened the photograph you can then click on one of the presets to apply it just individually or as we saw earlier and I'll just show it again enbridge you can even right click and jews develop settings and there's your presets here is well just make sure you don't call your preset untitled one because that's not very helpful, but the idea is now I can apply that, and because it's camera, it means we're applying a setting that can be edited. So right here, I just applied it to a j peg, which is like saying, I'm forcing the j peg to be open in camera, awe and what's interesting about this particular scenario is when I do that I'm not normally. If you make him justin to ajay paige and save it, you're pretty much done. This has changed the rules because now it's going toe open me already had it open so that's kind of confused matters a bit. So now it's going to first open and camera? I know it's a j peg because I applied a preset it saying, well, this is the pre set you apply, but if you don't like it, you can always go back to camera defaults, so forcing a j picked opening camera in this case by using a preset just means I'm changing the rules little bit normally with j peg, if you make a change and save it, you're kind of out of luck here were forcing the jpeg tio use camera ross settings, which gives me more options. Not as much as if it was started as a raw file, but at least gives me a better choice than just a regular j p so a lot people don't realize that when you're when you have a siri's of camera presets, you can apply them to raw files, tiff files and j peg files doesn't matter, and that way it kind of changes the rules again to say, well, now I'm going to be stuck that in a sense that I'm now a raw version of j peg or whatever have you want to look at it? Uh, just this now there's some things that are I would consider kind of fit in the category of presets to a degree, but they're more built in and this one is again it's a bit more of a stretch, perhaps to call it a pre set, but I couldn't bear it where else to fit it into? So we're going, but in this section and that's something else that's new and cia six, which is kind of interesting and that's when you have a layer document with a bunch of different layers and I've got a bunch of text layers and a bunch of shape players in here because that's the only way it could create this the way that I wanted and a certain point I like to keep my layer thumbnails nice and big so I can see everything but at the same time it almost gets more confusing because now I can't see everything some constantly scrolling up and down so I want to say I really just want to work with the type players for now I don't want to delete anything and I don't want to hear and going to go hide hijos osha and find them all so right at the very top and this is you need to see a six is a function called layer filtering where you can say on ly show me the type player as soon as I click on it all I see in my layers panelists type players see how the other leaders are still there so it's not like hiding them it say the only ones I wantto see and or work with is this particular type in this case type players or I go and say pixel layers there's only one okay, what about shape players? Well there's a bunch of them so this is filtering to say on ly show me certain types of layers that's the kind of the one first part of that's built in where it gets really crazy slash great is if you start creating layers where you have different blend moz and different capacities and different layer styles when you look under this little menu says kind you can also say I would like to find every layer whose blend mode is whatever so now you're really being able to dig inside a multi layered documents say there's something going wrong here? I think it's because I have some layer that's in multiply mold this way you can easily find it instead of going what we used to do click on each one and see where the blood mode wass so these air built in for the very nice way of just changing the way you're working, so I only want to see layers that are certain kind or have a certain name in them or have a certain style applied or whatever it is. These are all just kind of these filtering options, which means take a complex multi layer document and make it a little easier and I didn't have to do anything toe get to that point it's just that's a built in function again cs six on lee in previous version so let me just show you this because there are obviously going to some people don't have c s six and they say but all I wanted to work on is the type players doesn't work quite the same way, but if I want to at least select all the type players or select all the shape players let's say I want to just move all of these type players all at once there's like a whole bunch of them and see a six I would just do that filtering thing in c s five and earlier I couldn't, so what I would do instead is click on one and then from the select menu choose um I'm sorry it's under when they move it to used to be right here select find maybe they maybe I can't do it because it's a cia six there used to be a thing called select similar layers and it would find any layers that were similar and then you'd be able to work on them, so it must have changed because I'm have this filter option here, so at least there was a way to kind of do it before this is just easier because now at a quick glance, you could say I just want to see any type players and then the other ones were hidden from view and you can see all of them and then here I could select them all and move them very easily. So that's kind of a nice feature when you're specifically working with a multilayer document is a way to very quickly say, show me what options I have in terms of what built in there um so let's just go back to hear from one last time, so just I want to kind of summarize one other thing I realized I didn't talk about their most of these styles these air not shown in order of priority there just the way they show them so I don't want anyone to think well tools presets are an important part of the bottom that's just the way they did it I don't know why but they did so if I could I would change the orders eh? Change them around but there is one other thing that we didn't talk about and that's the ability to make and use patterns so this has some interesting possibilities there are some built in patterns and then you can also make your own. So this is a different type of priest that's a little trickier but let's talk about a little bit so I decide I want to take this whatever it is this was actually in front of a guy who made custom ironworks that's why he's got a heart shape lock thing and I decided like it so much I want to make this a repeating pattern to use for something. Well, the best way to think of patterns and photo shop is like if you are to tile your kitchen floor with twelve inch squares you would repeat those tiles over and over again. So we do and photo shop is we make a selection that's the equivalent of that to say anything inside this I would like this to be my repeating pattern and then you choose under edit defined pattern and it will quite literally say your pattern is this big based on these pixels now when I do it like this, it means I'm going to see a very definite repeating edges but by the nature of this particular design so in order to use it let's make a bigger document here and now there's a couple of ways of applying the pattern one way is with the phil command and when you shoes fill with pattern, then you can go looking at whatever pattern or patterns you have available there's mine right there when I click ok, it just it's literally the same pattern over and over again repeated with very obvious tiles that's the way patterns have always worked up until now. Now they're so there's two things that important note here when I use the phil command, you'll notice the on ly options which pattern do you want to use? Not how big is it so it's very important when you're defining the pattern, you make it the size that you think you want because you can't change it this way there is a way to change it, but you have to take a different approach. So what you do is you make a new layer and you have to fill that layer with something doesn't matter what it is and then one of the layer stiles is actually called pattern overlay so in here a look bubbles pattern here it is again it just won't go away so the differences here that this function and the reason I use this more than phil is it has one thing that phil doesn't a scale command so now I could say I want a bunch of really small little locks or giant size so that's the on ly place where you could easily change the pattern on the fly most people end up redefining a new pattern because it's the wrong size here you can just use the scale so that's why given the choice between the phil command and the pattern overlay I gravitate towards this most the time simply because of this option to size it on the fly now cs six change things up a little bit because there's one other function now when using the phil command while you still can change the size you can change the way that it's applied. So if I go back to filth and choose pattern this is new and csx is buttons says scripted patterns and there's a bunch of these built in. So for example when you choose brick phil instead of just going tiles across the floor like it did before see how it kind of offsets them and also if you look closely you see how the colors air shifting slightly so part of this scripted pattern is not just changed the way the pattern is applied, but change the appearance of it slightly. So in this case, it's actually changing the colors and if I undo that and go back there's lots of different options there's even one called I'm going to use a different pattern here for this one let's try this is someone else's pattern, so we'll see what it looks like so that's their pattern the way it was. But if I come in here and choose actually going to make a better pattern, sorry better groups of what I mean is the one that will work better. I didn't mean their pattern was bad at all because it was beautiful, but this will be better for my purposes. If you have transparency, then that will be part of the pattern which will work better in this case. So I'm going to define a new pattern uh, just make it in this case a little smaller to show you how you can do that to have it so defined pattern. Now back over here I choose fill my pattern will be right down the bottom. But now if I come to these options, for example, random phil, you see just a blip tralee randomly will hear you and because it had transparency now it's allowing the background color to go through and what's cool about this is you could do it four times in a row and get it's going to be literally is that random? Where if you just undo it and do it again, you can create even more there is even a way and I can't describe it to you right now at the top of my head, but I know I read up on it on a web site if you search for this part that says scripted patterns, there is actually a place where you can find like a text file that describes these fills and you can go in and say I'd like the range to be bigger than smaller and there's a whole description of how to do it and then you save it back and you'll have your own kind of a customized version of this so it's it takes a little more practice, but there if you look up scripted patterns or editing scripted patterns, I'm sure you'd find directions I found them quite easily and experiment and found I was able to make one that I wanted there to be a wider variation between the smallest and the biggest I went, oh, if you paint change it to ten it does that so even someone like me that does know the first thing about scripting our programming I was able to go in and do that fairly easily the hardest part about patterns and there's no easy answer for this is if you want a pattern where you don't see a tile where just looks like a smooth texture that's much more difficult to do because in a photograph it's so specific that you're going to see where the texture starts and stops and there is a way to do it but it's just it's frankly really difficult so if there was one thing that I would say that's worth looking into if you want to use a lot of patterns is there are people that have created tieless patterns so they you won't see when you say fill this whole thing you won't see that very obvious line in between but it takes a bit of effort to get to that point of being able to do that so that's one thing that's that is an option but just to confirm like anything else the preset manager under patterns sayers here's all the pattern so someone went to town here and made a whole bunch of patterns in here and unfortunately I wish there was a way where you could like hover over it and see it larger but you can't there's just you look at it in this way and the only other option would be display it as a slightly larger thumbnail which is a little bigger or in some cases depending on the what it is sometimes like here this actually is a little better because now the pattern's actually have a descriptive name, which might help me use them a bit, so any time you're looking at presets there's always that option of switching between views there's still not a huge view, but you could at least look a little bit more detail the on ly thing I wish was possible and I don't know this will change any time soon as if you get a set of preset somewhere like so you've saved them on a thumb drive and try to remember what's in there you can't look inside it the only way to look inside is toe load it into photo shop and then you khun see the priest has to be kind of cool there was a wayto look inside and oh yeah, that was that set of brushes I made but right now there's no real easy way to do that it's kind of like now you just have to load him in and see what you get and like I said in that we'll talk way more about the brushes side of things in the next class. But these are just some of the presets you can use sort of on a day to day basis toe make your life a little simpler and again some of them technically aren't considered pre sets in the normal sense the word like those layer functions or keyboard shortcuts or menus but I look at it as anything I can do ahead of time. It's another variation of an action is something that I create ahead of time. So then, as I'm working, I don't have to worry over. Is this the right size at the right color? I know I have the equivalent of a preset already made for me that we want to do some questions or sure. Um, so we've got a question from vision of photo hog talking about layers to see x six lets you create and save file larger than two gigabytes, like when you're doing a book layout, and when you have thirty plus high rez files in those layers, the maximum file size was increased. I came over the top, my head, what it was, but it was one of things that was changed. I think there's still some upper limit, but it definitely is better then it was before I just don't know what the exact number is, and if you save it in this odd file format called psb as opposed to p s d p s b for a p s big it really is. I thought they were kidding when they said that, but that really is one stands where it lets you save a bigger file that you could just as a psd file. Cool. Thank you. Thanks question from fella in colorado can you update a saved workspace? I want to say you can I think one of the options under workspace is reset now that's not going to that's going to just put it back the way it was before. So I'm thinking, probably not you khun probably eases ways if you edit a workspace is to just create a new one, because reset means put it back the way it was if I made some changes to it, um, operate asks, can you change the color of the pen tools path while making it? Sometimes it will blend with visuals and make it hard to select and draw your path right at the end. Unfortunately, not in it. And every time I hear that question, I think you'd think by now they would have feared that one out, but that's just one of those unfortunate things that says that some combination if I'm working on an image that has a lot of gray in it and then the path itself starts to look grayish and on the windows platform, I know they there was a plug in that was introduced that was supposed to improve on that, but that was years ago, so I don't know if he's feeling is not it hasn't been a great improvement in that area.